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SawStop is an American table saw manufacturer headquartered in Tualatin, Oregon. The company was founded in 2000 to manufacture table saws that feature a patented automatic braking system that stops the blade upon contact with skin or flesh. Table saws are "by far the most dangerous woodworking tool." [1] The operator holds the wood, rather ...
Table saw. A table saw (also known as a sawbench or bench saw in England) is a woodworking tool, consisting of a circular saw blade, mounted on an arbor, that is driven by an electric motor (directly, by belt, by cable, or by gears). The drive mechanism is mounted below a table that provides support for the material, usually wood, being cut ...
The Wason selection task (or four-card problem) is a logic puzzle devised by Peter Cathcart Wason in 1966. [1][2][3] It is one of the most famous tasks in the study of deductive reasoning. [4] An example of the puzzle is: You are shown a set of four cards placed on a table, each of which has a number on one side and a color on the other.
Train shunting puzzles, also often called railway shunting puzzles or railroad switching puzzles, are a type of puzzle. Shunting puzzles usually consist of a specific track layout, a set of initial conditions (typically the starting place of each item of rolling stock), a defined goal (the finishing place of each rolling stock item), and rules ...
The Millennium Prize Problems are seven well-known complex mathematical problems selected by the Clay Mathematics Institute in 2000. The Clay Institute has pledged a US $1 million prize for the first correct solution to each problem. The Clay Mathematics Institute officially designated the title Millennium Problem for the seven unsolved ...
Map of Königsberg in Euler's time showing the actual layout of the seven bridges, highlighting the river Pregel and the bridges. The Seven Bridges of Königsberg is a historically notable problem in mathematics. Its negative resolution by Leonhard Euler, in 1736, [1] laid the foundations of graph theory and prefigured the idea of topology.
In philosophy and mathematics, Newcomb's paradox, also known as Newcomb's problem, is a thought experiment involving a game between two players, one of whom is able to predict the future. Newcomb's paradox was created by William Newcomb of the University of California 's Lawrence Livermore Laboratory. However, it was first analyzed in a ...
Oregon portal; This article is within the scope of WikiProject Oregon, a collaborative effort to improve the coverage of the U.S. state of Oregon on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.