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This page lists board and card games, wargames, miniatures games, and tabletop role-playing games published in 2008. For video games, see 2008 in video gaming . Games released or invented in 2008
This page was last edited on 6 December 2024, at 17:20 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
The idea of the game was to reinforce knowledge of worldwide history, geography, religions, art, architecture and culture of 50 different countries to users in an entertaining and absorbing way. A translator feature was also included to incorporate teachings of foreign languages.
2008 was a leap year starting on Tuesday of the Gregorian calendar, the 2008th year of the Common Era (CE) and Anno Domini (AD) designations, the 8th year of the 3rd millennium and the 21st century, and the 9th year of the 2000s decade.
On May 1, 2008, National Geographic won three National Magazine Awards—an award solely for its written content—in the reporting category for an article by Peter Hessler on the Chinese economy; an award in the photojournalism category for work by John Stanmeyer on malaria in the Third World; and a prestigious award for general excellence. [47]
The 2008 World Quizzing Championships were held on June 7, 2008 at more than 30 locations, including for the first time Australia, the Philippines, Canada, China, Bangladesh, and Latvia. Mark Bytheway took the world title in a close race with Belgium's Ronny Swiggers and Finland's Tero Kalliolevo. [18] Mark Bytheway – 173 [18] Ronny Swiggers ...
[9] [10] [11] The educational game aims to teach players about world geography and culture to its 10–14 year old target market. [12] A different game was released on the iOS platform under the same name. This game marks the franchise's debut onto the smartphone market, [13] and has a target market of people aged 9–11. [14] [15]
The 2008 Beijing Olympics gave the BBC Natural History Unit team the opportunity to make the first comprehensive series on China's natural history.In the run up to the Games, the Chinese government was "understandably keen to promote itself as a country worth visiting" according to BBC producer Phil Chapman. [4]
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related to: world geography and culture 2008 by year review games printable