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A multiplayer game, The Last of Us Online, was in development before being canceled in 2023. The series has received critical acclaim and has won numerous awards, including several Game of the Year recognitions; the first game has been cited as one of the greatest video games ever made, and the second won more than 320 Game of the Year awards.
The Last of Us is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United States. The Last of Us is played from a third-person perspective.
The Last of Us Part I (right) is a remake of The Last of Us (left), featuring revised gameplay, updated character models, and improved lighting effects. [11] [12]The Last of Us Part I is a remake of the 2013 video game The Last of Us, an action-adventure game played from a third-person perspective. [13]
Naughty Dog, the game studio behind megahit “The Last of Us,” has released deeply disappointing news to some fans: It has decided to pull the plug on its multiplayer project dubbed The Last of ...
After days of being teased with scraps of detail, Naughty Dog has finally explained how multiplayer will work in The Last of Us. The multiplayer mode, called Factions, is considered an "extension ...
The Last of Us Part II is a 2020 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment.Set four years after The Last of Us (2013), the game focuses on two playable characters in a post-apocalyptic United States whose lives intertwine: Ellie, who sets out in revenge for a murder, and Abby, a soldier who becomes involved in a conflict between her militia ...
Approximately 2,100 people developed The Last of Us Part II over more than five years, led by the 350-person team at Naughty Dog. Sony Interactive Entertainment published the action-adventure game in June 2020 for the PlayStation 4; a remastered version was released in January 2024 for the PlayStation 5.
Preliminary work on The Last of Us, under the codename "Project Thing" or "T1", [4] began after the release of Uncharted 2: Among Thieves in October 2009. For the first time in the company's history, developer Naughty Dog split into two teams to work on projects concurrently; while one team developed Uncharted 3: Drake's Deception (2011), the other began work on The Last of Us. [5]