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NationStates (formerly Jennifer Government: NationStates) is a multiplayer government simulation browser game created and developed by Max Barry.Based loosely on Barry's novel Jennifer Government, the game launched on 13 November 2002 with the site originally founded to publicize and promote the novel one week before its release.
A government simulation or political simulation is a game that attempts to simulate the government and politics of all or part of a nation. These games may include geopolitical situations (involving the formation and execution of foreign policy ), the creation of domestic political policies, or the simulation of political campaigns. [ 1 ]
A government simulation game is a game that attempts to simulate the government and politics of all or part of a nation. Subcategories This category has the following 2 subcategories, out of 2 total.
Democracy is a government simulation game that was first developed by Positech Games in 2005, with a sequel released in December 2007, a third game in 2013 and a fourth in 2022. The player becomes the president or prime minister of a democratic government. The player must introduce and alter policies in seven areas – tax, economy, welfare ...
Rulers of Nations, also known as Geo-Political-Simulator 2, is the second installment of the Geo-Political series. This government simulation game, like its predecessor, puts the player in the role of any nation's head of state. French, German, Spanish, Italian, and Russian versions of the game will also be released.
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Masters of the World, also known as Geo-Political Simulator 3, is the third installment of the Geo-political simulator series. This government simulation game, like its predecessors, puts the player in the role of any nation's head of state or head of government. French, German, Spanish, Italian, Japanese, and Russian versions of the game were ...
Cover art, 1995. Nations: A Simulation Game in International Politics is a 1995 case study available from the Institute for the Study of Diplomacy (School of Foreign Service) at Georgetown University, written by Michael Herzig and David Skidmore in the form of classroom game that is designed to give the students some understanding of international relations theory.