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Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.
This is a list of notable video game designers, past and present, in alphabetical order. The people in this list already have Wikipedia entries, and as such did significant design for notable computer games, console games, or arcade games. It does not include people in managerial roles (which often includes titles like "Producer" or ...
One of the roles of a designer is being a writer, often employed part-time to conceive game's narrative, dialogue, commentary, cutscene narrative, journals, video game packaging content, hint system, etc. [92] [93] [94] In larger projects, there are often separate designers for various parts of the game, such as, game mechanics, user interface ...
Peter Douglas Molyneux OBE (/ ˈ m ɒ l ɪ nj uː /; born 5 May 1959) [2] [3] is an English video game designer and programmer. He created the god games Populous, Dungeon Keeper, and Black & White, as well as Theme Park, the Fable series, Curiosity: What's Inside the Cube?, and Godus. In 2012 he founded and currently runs 22cans, a video game ...
In the video game industry, a first-party developer is part of a company that manufactures a video game console and develops mainly for it.First-party developers may use the name of the company itself (such as Nintendo), have a specific division name (such as Sony's Polyphony Digital) or have been an independent studio before being acquired by the console manufacturer (such as Rare or Naughty ...
Carol Shaw (born 1955) is one of the first female game designers and programmers in the video game industry. [citation needed] She is best known for creating the Atari 2600 vertically scrolling shooter game River Raid (1982) for Activision.
A game artist creates visual art for games. Game artists are often vital to role-playing games and collectible card games. [5]Many graphic elements of games are created by the designer when producing a prototype of the game, revised by the developer based on testing, and then further refined by the artist and combined with artwork as a game is prepared for publication or release.
Time called Miyamoto "the Spielberg of video games" [75] and "the father of modern video games," [10] while The Daily Telegraph says he is "regarded by many as possibly the most important game designer of all time." [76] GameTrailers called him "the most influential game creator in history."