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Major recurring characters of the Halo multimedia franchise are organized below by their respective affiliations within the series' fictional universe. The franchise's central story revolves around conflict between humanity under the auspices of the United Nations Space Command or UNSC, and an alien alliance known as the Covenant.
Halo franchise logo. Halo is a science fiction video game franchise created by Bungie and owned and published by Xbox Game Studios. Central to the Halo series are the three first-person shooter video games Halo: Combat Evolved, Halo 2 and Halo 3; novelizations, soundtracks, and other media are also available.
Halo is an American military science fiction television series developed by Kyle Killen and Steven Kane for the streaming service Paramount+.Based on the video game franchise created by Bungie and developed by 343 Industries, the series follows a 26th-century war between the United Nations Space Command and the Covenant, a theocratic-military alliance of several alien races determined to ...
Toei Animation (anime) Fuji TV (anime) Bandai Namco: Demon Slayer: Kimetsu no Yaiba: 2016 $9.32 billion: Retail sales- $8.74 billion [272] [273] Box office – $579 million [274] Home media – $4.8 million [275] Manga Koyoharu Gotōge Koyoharu Gotōge and Shueisha (Hitotsubashi Group) (manga) ufotable (anime) Aniplex (anime) Thomas & Friends ...
Halo was a critical and commercial success, selling alongside half of every Xbox sold. [8] By July 2006, the game had sold 4.2 million copies and earned $170 million in the United States. [9] Halo: Combat Evolved introduced many elements common to the franchise. Players battle enemies on foot and in vehicles to complete objectives across a ...
The original Halo is a master class in game design, from top to bottom. The gunplay is excellent, the story is mystifying and fascinating, and the soundtrack is one of the greatest ever put in a game.
Halo Legends had origins in the 2006 Marvel Comics tie-in, The Halo Graphic Novel; O'Connor said that the idea of an anime compilation existed for years before there was momentum for the project. [2] Wanting to tell smaller stories in a different format than video games and novels and in different art styles, O'Connor said that anime was a ...
This is a list of fictional non-binary characters (i.e. genderqueer) identified as such in anime, animation, print media, feature films, live-action television, theatre, video games, webcomics, and other mediums.