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  2. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    The vector projection (also known as the vector component or vector resolution) of a vector a on (or onto) a nonzero vector b is the orthogonal projection of a onto a straight line parallel to b. The projection of a onto b is often written as proj b ⁡ a {\displaystyle \operatorname {proj} _{\mathbf {b} }\mathbf {a} } or a ∥ b .

  3. Projection (linear algebra) - Wikipedia

    en.wikipedia.org/wiki/Projection_(linear_algebra)

    A projection on a vector space is a linear operator : such that =.. When has an inner product and is complete, i.e. when is a Hilbert space, the concept of orthogonality can be used.

  4. Scalar projection - Wikipedia

    en.wikipedia.org/wiki/Scalar_projection

    If 0° ≤ θ ≤ 90°, as in this case, the scalar projection of a on b coincides with the length of the vector projection. Vector projection of a on b (a 1), and vector rejection of a from b (a 2). In mathematics, the scalar projection of a vector on (or onto) a vector , also known as the scalar resolute of in the direction of , is given by:

  5. Vector (mathematics and physics) - Wikipedia

    en.wikipedia.org/wiki/Vector_(mathematics_and...

    Vector projection, also known as vector resolute or vector component, a linear mapping producing a vector parallel to a second vector; Vector-valued function, a function that has a vector space as a codomain; Vectorization (mathematics), a linear transformation that converts a matrix into a column vector

  6. Projection (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Projection_(mathematics)

    In mathematics, a projection is an idempotent mapping of a set (or other mathematical structure) into a subset (or sub-structure). In this case, idempotent means that projecting twice is the same as projecting once. The restriction to a subspace of a projection is also called a projection, even if the idempotence property is lost. An everyday ...

  7. Homogeneous coordinates - Wikipedia

    en.wikipedia.org/wiki/Homogeneous_coordinates

    Homogeneous coordinates are ubiquitous in computer graphics because they allow common vector operations such as translation, rotation, scaling and perspective projection to be represented as a matrix by which the vector is multiplied. By the chain rule, any sequence of such operations can be multiplied out into a single matrix, allowing simple ...

  8. Projection matrix - Wikipedia

    en.wikipedia.org/wiki/Projection_matrix

    A matrix, has its column space depicted as the green line. The projection of some vector onto the column space of is the vector . From the figure, it is clear that the closest point from the vector onto the column space of , is , and is one where we can draw a line orthogonal to the column space of .

  9. Vector notation - Wikipedia

    en.wikipedia.org/wiki/Vector_notation

    A cylindrical vector is specified by a distance in the xy-plane, an angle, and a distance from the xy-plane (a height). The first distance, usually represented as r or ρ (the Greek letter rho), is the magnitude of the projection of the vector onto the xy-plane.