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Counter-Strike: Source is a tactical first-person shooter video game developed by Valve and Turtle Rock Studios. Released in October 2004 for Windows, [1] it is a remake of Counter-Strike (2000) using the Source game engine. As in the original, Counter-Strike: Source pits a team of counter-terrorists against a team of terrorists in a series of ...
Also available from Blake Stone: Planet Strike source release; earlier versions in Hovertank 3D and Catacomb 3-D source releases, and further developed in Rise of the Triad source release id Tech 1: id Software: 1999-10-03 Yes: Yes: Yes: No GPL-2.0-or-later: Known as the Doom engine, originally used for Doom, Doom II, and clones. Heretic and ...
Counter-Strike: Global Offensive was the fourth release in the main, Valve-developed Counter-Strike series in 2012. Much like Counter-Strike: Source the game runs on the Source engine. It was available for Microsoft Windows, OS X, and Linux, as well as the Xbox 360 and PlayStation 3 consoles, and is backwards compatible on the Xbox One console.
The purchase by Yahoo! was a defensive move against acquisition activity by CNet and others, and a desire on Yahoo!'s part to tap into the hard-core gaming market. [citation needed] At the time of the acquisition, All-Seeing Eye had over 12M downloads, and was used by more than a million gamers per month.
On April 5, 2012, Nexon and Valve announced a partnership to develop Counter-Strike Online 2, which is based on an enhanced Source engine and offered enhanced graphics, powerful impact physics, and more new features. [4] It has been confirmed that Counter-Strike Online 2 uses the same Source version as Counter-Strike: Source.
Counter-Strike surfing is a modded game mode based on the Counter-Strike series of first-person shooter video games. Consisting of custom-created obstacle course levels known as surf maps, players make use of a physics engine glitch to float along inclined planes while propelling themselves forward at high speeds in a manner resembling surfing .
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Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. Other notable third-party games using Source include Vampire: The Masquerade – Bloodlines, Dear Esther, and The Stanley Parable. Valve released incremental updates to ...