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  2. TOPIO - Wikipedia

    en.wikipedia.org/wiki/TOPIO

    TOPIO ("TOSY Ping Pong Playing Robot") is a bipedal humanoid robot designed to play table tennis against a human being. [1] It has been developed since 2005 by TOSY, a robotics firm in Vietnam.

  3. Glide OS - Wikipedia

    en.wikipedia.org/wiki/Glide_OS

    Glide OS was a cross-platform web desktop developed by Jumptuit. It was notable for operating on both desktop operating systems , like Microsoft Windows, Mac OS X and Linux and its contemporary mobile operating systems like Apple iOS, Google Android and Honeycomb, BlackBerry OS and BlackBerry Tablet OS (QNX), webOS, Symbian and Windows Mobile ...

  4. 3dfx - Wikipedia

    en.wikipedia.org/wiki/3dfx

    3dfx Interactive, Inc. was an American computer hardware company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, video cards.

  5. Vought F4U Corsair - Wikipedia

    en.wikipedia.org/wiki/Vought_F4U_Corsair

    XF4U-2: Special night fighter variant, equipped with two auxiliary fuel tanks. [ 128 ] F4U-2 : Experimental conversion of the F4U-1 Corsair into a carrier-borne nightfighter, armed with five .50 in (12.7 mm) machine guns (the outboard, right gun was deleted), and fitted with Airborne Intercept (AI) radar set in a radome placed outboard on the ...

  6. Windows 3.0 - Wikipedia

    en.wikipedia.org/wiki/Windows_3.0

    Windows 3.0 is the third major release of Microsoft Windows, launched on May 22, 1990.It introduces a new graphical user interface (GUI) that represents applications as clickable icons, instead of the list of file names in its predecessors.

  7. OpenGL ES - Wikipedia

    en.wikipedia.org/wiki/OpenGL_ES

    It is backwards compatible with OpenGL ES 2.0, and partially compatible with WebGL 2.0, [15] as WebGL 2.0 was designed to have a high degree of interoperability with OpenGL ES 3.0. [16] The current version of the OpenGL ES 3.0 standard is 3.0.6, released in November 2019. [17] New functionality in the OpenGL ES 3.0 specification includes:

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