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In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.
Some artifacts (e.g., use cases, class diagrams, requirements and design documents) help describe the function, architecture, and design of software. Other artifacts are concerned with the process of development itself—such as project plans, business cases, and risk assessments.
The database design documented in these schemas is converted through a Data Definition Language, which can then be used to generate a database. A fully attributed data model contains detailed attributes (descriptions) for every entity within it. The term "database design" can describe many different parts of the design of an overall database ...
The project manager creates the project management plan following input from the project team and key project stakeholders. The plan should be agreed and approved by at least the project team and its key stakeholders. Many project management processes are mentioned in PMBOK® Guide, but determining which processes need to be used based on the ...
Database design is the organization of data according to a database model. The designer determines what data must be stored and how the data elements interrelate. With this information, they can begin to fit the data to the database model. [1] A database management system manages the data accordingly.
The database schema is the structure of a database described in a formal language supported typically by a relational database management system (RDBMS). The term " schema " refers to the organization of data as a blueprint of how the database is constructed (divided into database tables in the case of relational databases ).
UML diagram types; Structural UML diagrams; Class diagram; Component diagram; Composite structure diagram; Deployment diagram; Object diagram; Package diagram; Profile diagram; Behavioral UML diagrams; Activity diagram; Communication diagram; Interaction overview diagram; Sequence diagram; State diagram; Timing diagram; Use case diagram
LLD describes the class diagrams with the methods and relations between classes and program specs. It describes the modules so that the programmer can directly code the program from the document. A good low-level design document makes the program easy to develop when proper analysis is utilized to create a low-level design document.