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  2. History of games - Wikipedia

    en.wikipedia.org/wiki/History_of_games

    Beginning in 1971, video arcade games began to be offered to the public for play. The first home video game console, the Magnavox Odyssey, was released in 1972. [86] [87] The golden age of arcade video games began in 1978 and continued through to the mid-1980s.

  3. Category:Video games set in India - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_set...

    Pages in category "Video games set in India" The following 118 pages are in this category, out of 118 total. This list may not reflect recent changes. 0–9.

  4. Video games in India - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_India

    These game consoles allowed people to play games inside their homes, which sparked the initial growth of the popularity of video games in India. [13] In the mid-to-late-90s, sales in personal computers skyrocketed and replaced the 8-bit consoles. [13] Players were also now able to install games on PCs rather than purchase cartridges. [13]

  5. List of historical video games - Wikipedia

    en.wikipedia.org/wiki/List_of_historical_video_games

    Millennia (video game) 2024: 10.000 BC – 2100s AD: Millennia is a 4X turn-based strategy video game in which players lead their nation through 10 different ages, from Age of Stone to Age of Transcendence. Empire Earth III: 2007: 1200s BC – 2100s AD: A sequel in the same vein as the original Empire Earth, covering ancient to modern times ...

  6. Video game culture - Wikipedia

    en.wikipedia.org/wiki/Video_game_culture

    People who regularly play video games often identify as "gamers", a term that can be defined as players who enjoys casual gaming, to passionate enthusiasts and professional gaming competitors. As video games become more social with multiplayer and online features, gamers find themselves in growing interconnected social networks.

  7. Traditional games of India - Wikipedia

    en.wikipedia.org/wiki/Traditional_games_of_India

    During Mughal rule, some of the traditional games were greatly patronised and played in modified ways; for example, Akbar invented a version of polo which could be played at night by setting the ball on fire, [28] [29] [30] and played a magnified version of pachisi with courtesans acting as the pieces on the board. [31]

  8. Religion and video games - Wikipedia

    en.wikipedia.org/wiki/Religion_and_video_games

    Video game developers use religious and spiritual themes to involve the player more deeply in the game. [12] Video game developer Shigeru Miyamoto, who used to play outside as a child, used his experiences and memories of exploring the forest and discovering a Buddhist temple in the design of his video games. [13]

  9. Mughal people - Wikipedia

    en.wikipedia.org/wiki/Mughal_people

    The Mughals (also spelled Moghul or Mogul) is a Muslim corporate group from modern-day North India, Pakistan and Bangladesh. [1] They claim to have descended from the various Central Asian Mongolic , [ 2 ] [ 3 ] and Turkic peoples that had historically settled in the Mughal India and mixed with the native Indian population. [ 1 ]