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  2. Direct2D - Wikipedia

    en.wikipedia.org/wiki/Direct2D

    Direct2D [1] is a 2D vector graphics application programming interface (API) designed by Microsoft and implemented in Windows 10, [2] Windows 8, Windows 7 and Windows Server 2008 R2, and also Windows Vista and Windows Server 2008 (with Platform Update installed).

  3. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The first ever version of Minecraft was released in May 2009, [11] but client-side modding of the game did not become popular in earnest until the game reached its alpha stage in June 2010.

  4. OpenFX (API) - Wikipedia

    en.wikipedia.org/wiki/OpenFX_(API)

    OpenFX was first announced on Feb 10, 2004 The Foundry Visionmongers. [1] The OpenFX specification was written so that a plugin supporting the latest version of the API may be implemented to be compatible with a host implementing an earlier version. OpenFX 1.0 [2] was released in 2006. OpenFX 1.1 [3] was released in 2007. OpenFX 1.2 [4] was ...

  5. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    In Direct3D 11.4 for Windows 10, there are nine feature levels provided by D3D_FEATURE_LEVEL structure; levels 9_1, 9_2 and 9_3 (collectively known as Direct3D 10 Level 9) re-encapsulate various features of popular Direct3D 9 cards, levels 10_0, 10_1 refer to respective legacy versions of Direct3D 10, [65] 11_0 and 11_1 reflects the feature ...

  6. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    It is a default backend for both Google Chrome and Mozilla Firefox on Windows platforms and works by translating WebGL and OpenGL calls to available platform-specific APIs. ANGLE currently provides access to OpenGL ES 2.0 and 3.0 to desktop OpenGL, OpenGL ES, Direct3D 9, and Direct3D 11 APIs. [ 17 ] ″[

  7. Software rendering - Wikipedia

    en.wikipedia.org/wiki/Software_rendering

    Software renderer running on a device without a GPU. Software rendering is the process of generating an image from a model by means of computer software. In the context of computer graphics rendering, software rendering refers to a rendering process that is not dependent upon graphics hardware ASICs, such as a graphics card.

  8. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    Qt 5 uses ANGLE as the default renderer for its OpenGL ES 2.0 API wrapper and other Qt elements which use it on Windows. [10] Godot uses ANGLE as an option for compatibility renderer for Windows and MacOS platforms starting with Godot 4.2 [16] [17] Candy Crush Saga uses ANGLE as the default renderer in its Windows Store version of the ...

  9. DirectX Video Acceleration - Wikipedia

    en.wikipedia.org/wiki/DirectX_Video_Acceleration

    DXVA 1.0, which was introduced as a standardized API with Windows 2000 , and is currently available on Windows 98 or later, can use either the overlay rendering mode or VMR 7/9. [1] DXVA 2.0, available only on Windows Vista , Windows 7 , Windows 8 and later OSs, integrates with Media Foundation (MF) and uses the Enhanced Video Renderer (EVR ...