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Most commonly, it is the three-dimensional Euclidean space, that is, the Euclidean space of dimension three, which models physical space. More general three-dimensional spaces are called 3-manifolds. The term may also refer colloquially to a subset of space, a three-dimensional region (or 3D domain), [1] a solid figure.
Pottery and sculpture are examples of three-dimensional art. Form is the three-dimensional artwork. Forms can be geometric or organic. Three-dimensional art has volume, which is the amount of space occupied by the form. The form also has mass, which means that the volume is solid and occupies space. Three-dimensional art design consists of ...
A volumetric display device is a display device that forms a visual representation of an object in three physical dimensions, as opposed to the planar image of traditional screens that simulate depth through a number of different visual effects.
An example of a 1.2 billion data point cloud render of Beit Ghazaleh, a heritage site in danger in Aleppo (Syria) [8] Generating or reconstructing 3D shapes from single or multi-view depth maps or silhouettes and visualizing them in dense point clouds [9]
April Greiman (born March 22, 1948) is an American designer widely recognized as one of the first designers to embrace computer technology as a design tool. Greiman is also credited, along with early collaborator Jayme Odgers, with helping to import the European New Wave design style to the US during the late 70s and early 80s."
An autostereogram is a two-dimensional (2D) image that can create the optical illusion of a three-dimensional (3D) scene. Autostereograms use only one image to accomplish the effect while normal stereograms require two. The 3D scene in an autostereogram is often unrecognizable until it is viewed properly, unlike typical stereograms.
3D film, a motion picture that gives the illusion of three-dimensional perception; 3D modeling, developing a representation of any three-dimensional surface or object; 3D printing, making a three-dimensional solid object of a shape from a digital model; 3D television, television that conveys depth perception to the viewer; 3D projection; 3D ...
Space – area that an artist provides for a particular purpose. Space includes the background, foreground and middle ground, and refers to the distances or area(s) around, between, and within things. Texture – the way a three-dimensional work actually feels when touched, or the visual "feel" of a two-dimensional work