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  2. Stepping (debugging) - Wikipedia

    en.wikipedia.org/wiki/Stepping_(debugging)

    Program animation or stepping refers to the debugging method of executing code one instruction or line at a time. The programmer may examine the state of the program, machine, and related data before and after execution of a particular line of code.

  3. Time travel debugging - Wikipedia

    en.wikipedia.org/wiki/Time_travel_debugging

    Time travel debugging or time traveling debugging is the process of stepping back in time through source code to understand what is happening during execution of a computer program. [1] Typically, debugging and debuggers , tools that assist a user with the process of debugging, allow users to pause the execution of running software and inspect ...

  4. Visual Studio - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio

    The debugger can be configured to be launched when an application running outside the Visual Studio environment crashes. The Visual Studio Debugger allows setting breakpoints (which allow execution to be stopped temporarily at a certain position) and watches (which monitor the values of variables as the execution progresses). [26]

  5. Debug symbol - Wikipedia

    en.wikipedia.org/wiki/Debug_symbol

    A debug symbol is a special kind of symbol that attaches additional information to the symbol table of an object file, such as a shared library or an executable. This information allows a symbolic debugger to gain access to information from the source code of the binary, such as the names of identifiers, including variables and routines.

  6. Rubber duck debugging - Wikipedia

    en.wikipedia.org/wiki/Rubber_duck_debugging

    In software engineering, rubber duck debugging (or rubberducking) is a method of debugging code by articulating a problem in spoken or written natural language. The name is a reference to a story in the book The Pragmatic Programmer in which a programmer would carry around a rubber duck and debug their code by forcing themselves to explain it ...

  7. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    First, the async keyword indicates to C# that the method is asynchronous, meaning that it may use an arbitrary number of await expressions and will bind the result to a promise. [1]: 165–168 The return type, Task<T>, is C#'s analogue to the concept of a promise, and here is indicated to have a result value of type int.

  8. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  9. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Whether it is a console or a graphical interface application, the program must have an entry point of some sort. The entry point of a C# application is the Main method. There can only be one declaration of this method, and it is a static method in a class. It usually returns void and is passed command-line arguments as an array of strings.