enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. General game playing - Wikipedia

    en.wikipedia.org/wiki/General_game_playing

    General Game Playing is a project of the Stanford Logic Group of Stanford University, California, which aims to create a platform for general game playing.It is the most well-known effort at standardizing GGP AI, and generally seen as the standard for GGP systems.

  3. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  4. Game Description Language - Wikipedia

    en.wikipedia.org/wiki/Game_Description_Language

    The goal of GDL is to allow the development of AI agents capable of general game playing. It is part of the General Game Playing Project at Stanford University. GDL is a tool for expressing the intricacies of game rules and dynamics in a form comprehensible to AI systems through a combination of logic-based constructs and declarative principles ...

  5. Game demo - Wikipedia

    en.wikipedia.org/wiki/Game_demo

    A non-playable demo is a recording of game-play, either recorded in a video, or played through using the game's own engine showing off the game's features. They are mainly displayed at gaming conventions, such as E3, when the game is still in early production as a technology or game-play preview. Such demos might also be distributed through the ...

  6. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    Chess is a turn-based strategy game that is considered a difficult AI problem due to the computational complexity of its board space. Similar strategy games are often solved with some form of a Minimax Tree Search. These types of AI agents have been known to beat professional human players, such as the historic 1997 Deep Blue versus Garry ...

  7. Self-play - Wikipedia

    en.wikipedia.org/wiki/Self-play

    Self-play is used by the AlphaZero program to improve its performance in the games of chess, shogi and go. [2] Self-play is also used to train the Cicero AI system to outperform humans at the game of Diplomacy. The technique is also used in training the DeepNash system to play the game Stratego. [3] [4]

  8. Discover the latest breaking news in the U.S. and around the world — politics, weather, entertainment, lifestyle, finance, sports and much more.

  9. Video game bot - Wikipedia

    en.wikipedia.org/wiki/Video_game_bot

    In video games, a bot or drone is a type of artificial intelligence (AI)–based expert system software that plays a video game in the place of a human. Bots are used in a variety of video game genres for a variety of tasks: a bot written for a first-person shooter (FPS) works differently from one written for a massively multiplayer online role-playing game (MMORPG).