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"Card Wars" is the fourteenth episode of the fourth season of the American animated television series Adventure Time. The episode was written and storyboarded by Somvilay Xayaphone and Bert Youn, from a story by Patrick McHale, Kent Osborne, and Pendleton Ward. It originally aired on Cartoon Network on July 16, 2012.
File:Adventure Time Be More Title Card.png; File:Adventure Time Beyond This Earthly Realm Title Card.png; File:Adventure Time Billy's Bucket List Title Card.png; File:Adventure Time Burning Low Titile Card.webp; File:Adventure Time Card Wars Title Card.png; File:Adventure Time Death in Bloom Title Card.png; File:Adventure Time Dentist Title ...
A virtual reality (VR) game entitled Adventure Time: Magic Man's Head Games was also released to Oculus Rift, HTC Vive, and PlayStation VR. [29] A second VR game, entitled Adventure Time: I See Ooo, was released on September 29, 2016. [30] In that same month, Adventure Time characters were added to the Lego Dimensions game.
The first was Card Wars, released on July 12, 2016. [104] The second release, Islands—which included all of the titular miniseries—was released on DVD on January 24, 2017. [105] This release was notable because it marked the second time that Adventure Time episodes had been released on DVD before officially airing on Cartoon Network. The ...
Pages in category "Adventure Time video games" The following 5 pages are in this category, out of 5 total. This list may not reflect recent changes. E.
Kumail Nanjiani plays Prismo in Adventure Time. Prismo (voiced by Kumail Nanjiani in Adventure Time [74] and Sean Rohani in Adventure Time: Fionna and Cake) [75] is a two-dimensional wish-granting entity. First encountered by Finn, Jake and Lich during the events of "Finn the Human", Prismo reveals that he will grant only one wish to anyone.
Cards attack the card directly across from them and, if unopposed, attack the opponent's "hero" tower; the battle is won when the opponent's hero is defeated. A main tactic of card play is to play a character card and object card into the same slot to fuse into a more powerful combination ("combo") that the player has previously learned. [3]
First graphic adventure game, featuring black and white visuals. ADL (Adventure Development Language) Wizard and the Princess: On-Line Systems: On-Line Systems Apple II, Apple II Plus, Atari 8-bit, Commodore 64, IBM PC, PCjr, FM-7, PC-88, PC-98: August 1980: ADL (Adventure Development Language) Mission Asteroid: On-Line Systems: On-Line Systems