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  2. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    Graphs of functions commonly used in the analysis of algorithms, showing the number of operations versus input size for each function. The following tables list the computational complexity of various algorithms for common mathematical operations.

  3. Order of operations - Wikipedia

    en.wikipedia.org/wiki/Order_of_operations

    If each division is replaced with multiplication by the reciprocal (multiplicative inverse) then the associative and commutative laws of multiplication allow the factors in each term to be multiplied together in any order. Sometimes multiplication and division are given equal precedence, or sometimes multiplication is given higher precedence ...

  4. Non-adjacent form - Wikipedia

    en.wikipedia.org/wiki/Non-adjacent_form

    Obviously, at most half of the digits are non-zero, which was the reason it was introduced by G.W. Reitweisner [2] for speeding up early multiplication algorithms, much like Booth encoding. Because every non-zero digit has to be adjacent to two 0s, the NAF representation can be implemented such that it only takes a maximum of m + 1 bits for a ...

  5. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    For 8-bit integers the table of quarter squares will have 2 9 −1=511 entries (one entry for the full range 0..510 of possible sums, the differences using only the first 256 entries in range 0..255) or 2 9 −1=511 entries (using for negative differences the technique of 2-complements and 9-bit masking, which avoids testing the sign of ...

  6. Division algorithm - Wikipedia

    en.wikipedia.org/wiki/Division_algorithm

    Long division is the standard algorithm used for pen-and-paper division of multi-digit numbers expressed in decimal notation. It shifts gradually from the left to the right end of the dividend, subtracting the largest possible multiple of the divisor (at the digit level) at each stage; the multiples then become the digits of the quotient, and the final difference is then the remainder.

  7. Horner's method - Wikipedia

    en.wikipedia.org/wiki/Horner's_method

    In binary (base-2) math, multiplication by a power of 2 is merely a register shift operation. Thus, multiplying by 2 is calculated in base-2 by an arithmetic shift. The factor (2 −1) is a right arithmetic shift, a (0) results in no operation (since 2 0 = 1 is the multiplicative identity element), and a (2 1) results in a left arithmetic shift ...

  8. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The basic principle of Karatsuba's algorithm is divide-and-conquer, using a formula that allows one to compute the product of two large numbers and using three multiplications of smaller numbers, each with about half as many digits as or , plus some additions and digit shifts.

  9. Montgomery modular multiplication - Wikipedia

    en.wikipedia.org/wiki/Montgomery_modular...

    The Montgomery form, in contrast, depends on a constant R > N which is coprime to N, and the only division necessary in Montgomery multiplication is division by R. The constant R can be chosen so that division by R is easy, significantly improving the speed of the algorithm.