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  2. Bin Weevils - Wikipedia

    en.wikipedia.org/wiki/Bin_Weevils

    Bin Weevils was a British MMORPG (massively multiplayer online role-playing game) involving a virtual world containing a range of online games and activities. The game was developed by 55 Pixels Limited (previously Bin Weevils Limited) and launched in January 2004 as a joint venture between Nickelodeon UK , Prism Entertainment Ltd and CEG ...

  3. Download and install SafeCentral - AOL Help

    help.aol.com/articles/how-do-i-download-and...

    Click Install to download the software. Click Finish. Install SafeCentral from a Mac. Log in to your AOL account. Visit the SafeCentral product page.

  4. Strong Kids, Safe Kids - Wikipedia

    en.wikipedia.org/wiki/Strong_Kids,_Safe_Kids

    Strong Kids, Safe Kids is a 1984 direct-to-video PSA film, hosted by Henry Winkler, that teaches basic skills to parents and children to help prevent sexual abuse and other dangerous situations.

  5. 62 safe games for kids to enjoy indoors and outdoors - AOL

    www.aol.com/news/55-safe-games-kids-enjoy...

    34 Safe Kids’ Games To Enjoy Indoors. There is a wide variety of safe games for kids indoors, including board games, card games and games that involve other players.

  6. Designing Virtual Worlds - Wikipedia

    en.wikipedia.org/wiki/Designing_Virtual_Worlds

    According to the book, it is the designer's role to know what will provide players with a positive game experience, [8] the purpose of virtual worlds is the player's exploration of self, [9] as well as for its expansion of the earlier 4-type Bartle gamer style taxonomy into an 8-type model. [10] The book also focuses on the practicalities of ...

  7. SafeCentral - AOL Help

    help.aol.com/products/safecentral

    Block hackers and identity thieves from stealing your personal information and passwords -- even if your PC is already infected with a virus or spyware.

  8. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    Users exploring the world with their avatars in Second Life. A virtual world (also called a virtual space or spaces) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others.

  9. Virtual World (novel) - Wikipedia

    en.wikipedia.org/wiki/Virtual_World_(novel)

    Virtual World is the sixth young adult novel by the English writer Chris Westwood. It was published in the UK (1996) and in the US (1997) by Viking Penguin . It was long-listed for the Carnegie Medal in 1997.