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  2. Cilk - Wikipedia

    en.wikipedia.org/wiki/Cilk

    PCM/Threaded-C – a C-based package for scheduling continuation-passing-style threads on the CM-5; In April 1994 the three projects were combined and christened "Cilk". The name Cilk is not an acronym, but an allusion to "nice threads" and the C programming language. The Cilk-1 compiler was released in September 1994.

  3. List of concurrent and parallel programming languages

    en.wikipedia.org/wiki/List_of_concurrent_and...

    In both cases, the features must be part of the language syntax and not an extension such as a library (libraries such as the posix-thread library implement a parallel execution model but lack the syntax and grammar required to be a programming language).

  4. Beginthread - Wikipedia

    en.wikipedia.org/wiki/Beginthread

    The operating system allocates a stack for the thread containing the number of bytes specified by stack_size. If the value of stack_size is zero, the operating system creates a stack the same size as that of the main thread. [1]

  5. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    Threads made an early appearance under the name of "tasks" in IBM's batch processing operating system, OS/360, in 1967. It provided users with three available configurations of the OS/360 control system, of which Multiprogramming with a Variable Number of Tasks (MVT) was one. Saltzer (1966) credits Victor A. Vyssotsky with the term "thread". [3]

  6. History of compiler construction - Wikipedia

    en.wikipedia.org/wiki/History_of_compiler...

    This second part of the compiler can also be created by a compiler-compiler using a formal rules-of-precedence syntax-description as input. The first compiler-compiler to use that name was written by Tony Brooker in 1960 and was used to create compilers for the Atlas computer at the University of Manchester, including the Atlas Autocode compiler

  7. Mojang Studios - Wikipedia

    en.wikipedia.org/wiki/Mojang_Studios

    Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.

  8. Threaded code - Wikipedia

    en.wikipedia.org/wiki/Threaded_code

    Some programmers consider the "p-code" generated by some Pascal compilers, as well as the bytecodes used by .NET, Java, BASIC and some C compilers, to be token-threading. A common approach, historically, is bytecode , which typically uses 8-bit opcodes with a stack-based virtual machine.

  9. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    Multiple threads can interfere with each other when sharing hardware resources such as caches or translation lookaside buffers (TLBs). As a result, execution times of a single thread are not improved and can be degraded, even when only one thread is executing, due to lower frequencies or additional pipeline stages that are necessary to accommodate thread-switching hardware.