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The compilation includes Zork I, II and III, along with the Zork-connected games Beyond Zork, Zork Zero, Enchanter, Sorcerer and Spellbreaker. The other titles included are Deadline, The Witness, Suspect, The Lurking Horror, Ballyhoo, Infidel, Moonmist, Starcross, Suspended, Planetfall, Stationfall and The Hitchhiker's Guide to the Galaxy.
Zork is a text adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer.The original developers and others, as the company Infocom, expanded and split the game into three titles—Zork I: The Great Underground Empire, Zork II: The Wizard of Frobozz, and Zork III: The Dungeon Master—which were released ...
Developed by Infocom and published by Activision for MS-DOS, Windows, and Mac OS, The Zork Anthology is a six-game compilation containing the original Zork trilogy (Zork I, II, and III), Beyond Zork, Zork Zero, and Planetfall. [1] [2] The collection was originally a free bonus disc with Return to Zork at the end of 1994. It was then sold as its ...
Released in an ad-supported free download version in 2007 for a limited time; available to US residents only. [119] Wild Metal Country (1999), was released as freeware in 2004 [120] but is no longer available on the download page. Zero Tolerance (1994), a first person shooter developed by Technopop for Sega Mega Drive/Genesis.
A reviewer for Next Generation scored the compilation a perfect five out of five stars. He praised the "functionally comprehensive" selection of Infocom games and the six Interactive Fiction Competition games, estimated the total playtime at 1,200 hours minimum, and said the gameplay "represents the pinnacle of well written, interactive fiction."
Return to Zork was named the best adventure game of 1993 by Computer Games Strategy Plus. [23] It was also a runner-up for Computer Gaming World ' s 1993 "Adventure Game of the Year" award, which ultimately went to Gabriel Knight: Sins of the Fathers and Day of the Tentacle (tie). The editors wrote that it uses "Hollywood talent and ...
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Zork Nemesis operates from a first-person perspective and uses a simple point-and-click system. The cursor fundamentally allows for interaction with the player's surrounding, changing to symbolize what can be done; a bronze arrows for movement between locations or for changing view angles; a gold arrow for interaction with objects; and a hand icon for objects that can be picked up, or ...