Search results
Results from the WOW.Com Content Network
The ITU-T G.hn standard, which provides a way to create a high-speed (up to 1 Gigabit/s) Local area network using existing home wiring (power lines, phone lines and coaxial cables), is an example of a protocol that employs packet aggregation to increase efficiency.
A solution recommended by Nagle, that prevents the algorithm sending premature packets, is by buffering up application writes then flushing the buffer: [1] The user-level solution is to avoid write–write–read sequences on sockets. Write–read–write–read is fine. Write–write–write is fine. But write–write–read is a killer.
Viavi Solutions (formerly Network Instruments) GUI Proprietary: Price on request OmniPeek (formerly AiroPeek, EtherPeek) LiveAction (formerly Savvius, WildPackets) November 2017 / 11.1 GUI Proprietary: $1194–$5994, depending on version [10] Sniffer: Netscout (formerly Network General) 2013 [11] GUI Proprietary Non-free SteelCentral ...
Packet concatenation is a computer networking optimization that coalesces multiple packets under a single header. The use of packet containment reduces the overhead at the physical and link layers. [ 1 ]
Equal-cost multi-path routing (ECMP) is a routing strategy where packet forwarding to a single destination can occur over multiple best paths with equal routing priority. Multi-path routing can be used in conjunction with most routing protocols because it is a per-hop local decision made independently at each router.
Multi-link trunking (MLT) is a link aggregation technology developed at Nortel in 1999. It allows grouping several physical Ethernet links into one logical Ethernet link to provide fault-tolerance and high-speed links between routers, switches, and servers.
In digital communications networks, packet processing refers to the wide variety of algorithms that are applied to a packet of data or information as it moves through the various network elements of a communications network. With the increased performance of network interfaces, there is a corresponding need for faster packet processing.
This is done by appending a zero byte to the transformed data, thus forming a packet consisting of the COBS-encoded data (the payload) to unambiguously mark the end of the packet. (Any other byte value may be reserved as the packet delimiter, but using zero simplifies the description.) Consistent Overhead Byte Stuffing (COBS) encoding process