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[1] [2] 978-0-7869-5100-0: Eberron Campaign Guide ― July 2009: Guide for a dungeon master to run the Eberron setting under the 4th Edition Dungeons & Dragons rules, providing the campaign specific rules and details on the continent of Khorvaire and the rest of the world of Eberron. It is designed to be used with other Eberron products, but is ...
The Dungeon Geomorphs are sets of aids that consist of dungeon map sections. These sections can be cut apart and assembled together in various formations. Set One was for typical dungeon corridors and rooms; Set Two was for unusual dungeon corridors and rooms; and Set Three was for larger, even more unusual dungeons, corridors and rooms.
The d20 system, 3rd edition version of the Arms and Equipment Guide was printed in 2003 and was designed by Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt.Cover art was by Eric Peterson, with interior art by Dennis Cramer, David Day, David Martin, Scott Roller, and Sam Wood.
Blackmoor, the second supplement to the original Dungeons & Dragons rules, is known for its introduction of rules for underwater adventures and hit location, and the addition of the monk and assassin character classes. [1] [2] Dave Arneson named the booklet after his original role-playing campaign world, Blackmoor. [3]
D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...
The pinnacle of the monk's power was the quivering palm". [2]: 87–88 The monk as a character class was introduced in 1975's Blackmoor supplement. [3]: 18 Shannon Appelcline, author of the Designers & Dragons series, wrote that "Brian Blume is believed to have contributed to Blackmoor, primarily due to one statement by Gary Gygax.
Appendix 2: Creature Statistics, on pages 131-160, contains a summary of the statistics for all the NPCs and monsters that appear throughout the adventure. Included in the back of the book are 16 one-page maps of various locations that the characters may explore as part of the adventure.
The World's Largest Dungeon is a Dungeons & Dragons adventure set entirely in an enormous dungeon. It is over 800 pages long and was produced by Alderac Entertainment Group in 2004. It also includes 16 full-color poster maps, making its single tome one of the largest campaign settings in one product.