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  2. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals. [6] [unreliable source] Astroneer: 2019

  3. Five Nights at Freddy's - Wikipedia

    en.wikipedia.org/wiki/Five_Nights_at_Freddy's

    Five Nights at Freddy's (FNaF) is a video game series and media franchise created by indie game developer Scott Cawthon. The franchise features ten main video games, several spin-off games, novels, and a film adaptation .

  4. List of Five Nights at Freddy's media - Wikipedia

    en.wikipedia.org/wiki/List_of_Five_Nights_at...

    Five Nights at Freddy's Official Five Nights at Freddy's franchise logo Created by Scott Cawthon Original work Five Nights at Freddy's Owner ScottGames Years 2014 – present Five Nights at Freddy's (FNaF) is an American multimedia horror franchise created and owned by Scott Cawthon. The franchise began with the release of its first video game on August 8, 2014. Three sequels were released up ...

  5. Random map - Wikipedia

    en.wikipedia.org/wiki/Random_map

    Random maps typically have a certain theme - for example a naval random map with many small islands, or a 'gold rush' map with a large amount of gold in the center of the map. The type of random map may also influence the game's artificial intelligence, with the AI employing different strategies optimized for each random map. Methods for ...

  6. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    The map seed is unchanged, but the map generation algorithm has changed, leading to a discontinuity where new chunks are created beside old chunks. The map seed only has meaning in the context of the algorithm used to generate the map (that algorithm is often, [5] [6] based on Perlin noise). So if the map generation algorithm changes, the map ...

  7. Scott Cawthon - Wikipedia

    en.wikipedia.org/wiki/Scott_Cawthon

    The development of a new game, titled FNaF World, was announced, ditching the formula of the other games and instead being a role-playing video game. It was released on January 21, 2016. [2] FNaF World received mixed reviews due to glitches and other issues, [11] and Cawthon pulled it from Steam four days

  8. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Using procedural generation in games had origins in the tabletop role playing game (RPG) venue. [4] The leading tabletop system, Advanced Dungeons & Dragons, provided ways for the "dungeon master" to generate dungeons and terrain using random die rolls, expanded in later editions with complex branching procedural tables.

  9. Five Nights at Freddy's 2 - Wikipedia

    en.wikipedia.org/wiki/Five_Nights_at_Freddy's_2

    Five Nights at Freddy's 2 (FNaF 2) is a 2014 point-and-click survival horror game developed and published by Scott Cawthon. It is the second installment in the Five Nights at Freddy's series. Set in a fictional pizzeria, the player takes on the role of night security guards Jeremy Fitzgerald and Fritz Smith, defending themselves from the ...