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  2. QB64 - Wikipedia

    en.wikipedia.org/wiki/QB64

    QB64 is a transpiler to C++, which is integrated with a C++ compiler to provide compilation via C++ code and GCC optimization. [2] QB64 implements most QBasic statements, and can run many QBasic programs, including Microsoft's QBasic Gorillas and Nibbles games. [3] Furthermore, QB64 has been designed to contain an IDE resembling the QBASIC IDE.

  3. QBasic - Wikipedia

    en.wikipedia.org/wiki/QBasic

    IBM recompiled QBasic and included it in PC DOS 5.x, as well as OS/2 2.0 onwards. [5] eComStation and ArcaOS, descended from OS/2 code, include QBasic 1.0. QBasic 1.1 is included with MS-DOS 6.x, and, without EDIT, in Windows 95, Windows 98 and Windows Me. Starting with Windows 2000, Microsoft no longer includes QBasic with their operating ...

  4. Nibbles (video game) - Wikipedia

    en.wikipedia.org/wiki/Nibbles_(video_game)

    Nibbles was included with MS-DOS version 5.0 and above. Written in QBasic, it is one of the programs included as a demonstration of that programming language. [1] The QBasic game uses the standard 80x25 text screen to emulate an 80x50 grid by making clever use of foreground and background colors, and the ANSI characters for full blocks and half-height blocks.

  5. QuickBASIC - Wikipedia

    en.wikipedia.org/wiki/QuickBASIC

    A subset of QuickBASIC 4.5, named QBasic, was included with MS-DOS 5 and later versions, replacing the GW-BASIC included with previous versions of MS-DOS. Compared to QuickBASIC, QBasic is limited to an interpreter only, lacks a few functions, can only handle programs of a limited size, and lacks support for separate program modules.

  6. Basic4GL - Wikipedia

    en.wikipedia.org/wiki/Basic4GL

    This means that you can write your own commands and include them in the Basic4GL programming language, all you need is a C++ Compiler. Plugins expand the capabilities of Basic4GL and many exist, providing such things as physics engines, TrueType Fonts, collision detection etc.

  7. Game development kit - Wikipedia

    en.wikipedia.org/wiki/Game_development_kit

    The main hardware used in N64 game development was the Partner-N64 Development Kit, [11] [12] and used tall cartridges for game development/testing rather than the short cartridges that were sold with retail games. Another hardware component in N64 development was the NU64 Flash Gang Writer, which allowed developers to copy data from one ...

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  9. List of BASIC dialects - Wikipedia

    en.wikipedia.org/wiki/List_of_BASIC_dialects

    Mostly backward-compatible with BASICA source code. Includes a compiler and linker, and produces MS-DOS executables. Released in versions 1.0, 2.0. 3.0. 4.0, & 4.5. QuickBASIC 4.5 was released in 1988. The QuickBASIC 4.5 IDE includes an interpreter, syntax checking, debugging aids, and online help including a full language reference. Quite BASIC