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Four-dimensional space (4D) is the mathematical extension of the concept of three-dimensional space (3D). Three-dimensional space is the simplest possible abstraction of the observation that one needs only three numbers, called dimensions , to describe the sizes or locations of objects in the everyday world.
4D film is a presentation system combining motion pictures with synchronized physical effects that occur in the theater. Effects simulated in 4D films include motion, vibration , scent , rain, mist, bubbles, fog, smoke, wind, temperature changes, and strobe lights.
The square is two-dimensional (2D) and bounded by one-dimensional line segments; the cube is three-dimensional (3D) and bounded by two-dimensional squares; the tesseract is four-dimensional (4D) and bounded by three-dimensional cubes. The first four spatial dimensions, represented in a two-dimensional picture.
In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (coordinates) are required to determine the position of a point. Most commonly, it is the three-dimensional Euclidean space, that is, the Euclidean space of dimension three, which models physical space.
Cinema 4D: 2022-04-20 S26 Maxon: macOS, Microsoft Windows, Amiga OS [4] Animation, Lighting, Modeling, Visual 3D Effects, Rendering, Simulation Proprietary: CityEngine: 2018-09-18 v 2018.1 Esri: macOS, Microsoft Windows, Linux: Procedural Modeling of 3D Cities Proprietary: Cobalt: 2020-02-04 v11 Ashlar-Vellum: macOS, Microsoft Windows
BodyPaint 3D (direct painting on UVW meshes; now included in the core. In essence Cinema 4D Core/Prime and the BodyPaint 3D products are identical. The only difference between the two is the splash screen that is shown at startup and the default user interface.) Dynamics (for simulating soft body and rigid body dynamics)
4DX is a 4D film presentation system developed by CJ 4DPlex, a subsidiary of South Korean cinema chain CJ CGV. It allows films to be augmented with various practical effects, including motion-seats, wind, strobelights, simulated snow, and scents. First debuted in 2009, it presents films in both stereoscopic 3D and monoscopic 2D formats. [1]
Stereolithography is a 3D-printing technique that uses photopolymerization to bind substrate that has been laid layer upon layer, creating a polymeric network. As opposed to fused-deposition modeling, where the extruded material hardens immediately to form layers, 4D printing is fundamentally based in stereolithography, where in most cases ultraviolet light is used to cure the layered ...