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  2. Code refactoring - Wikipedia

    en.wikipedia.org/wiki/Code_refactoring

    In computer programming and software design, code refactoring is the process of restructuring existing source code—changing the factoring—without changing its external behavior. Refactoring is intended to improve the design, structure, and/or implementation of the software (its non-functional attributes), while preserving its functionality.

  3. Data clump - Wikipedia

    en.wikipedia.org/wiki/Data_clump

    The process of removing data clumps runs the risk of creating a different type of code smell (a data class, which is a class that only stores data and does not have any methods for actually operating on the data); however, the creation of the class will encourage the programmer to see functionality that might be included here as well. [1] [2]

  4. Duplicate code - Wikipedia

    en.wikipedia.org/wiki/Duplicate_code

    Duplicate code is most commonly fixed by moving the code into its own unit (function or module) and calling that unit from all of the places where it was originally used.. Using a more open-source style of development, in which components are in centralized locations, may also help with duplicati

  5. Coding conventions - Wikipedia

    en.wikipedia.org/wiki/Coding_conventions

    Common refactoring activities are changing variable names, renaming methods, moving methods or whole classes and breaking large methods (or functions) into smaller ones. Agile software development methodologies plan for regular (or even continuous) refactoring making it an integral part of the team software development process. [5]

  6. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    The factory method design pattern solves problems such as: How can an object's subclasses redefine its subsequent and distinct implementation? The pattern involves creation of a factory method within the superclass that defers the object's creation to a subclass's factory method.

  7. Code smell - Wikipedia

    en.wikipedia.org/wiki/Code_smell

    [1] [2] Determining what is and is not a code smell is subjective, and varies by language, developer, and development methodology. The term was popularized by Kent Beck on WardsWiki in the late 1990s. [3] Usage of the term increased after it was featured in the 1999 book Refactoring: Improving the Design of Existing Code by Martin Fowler. [4]

  8. "1923" will have its network premiere on Dec. 8 at 9 p.m. ET/PT and 8 p.m. CT on the Paramount Network.. The show will debut right after a new episode of "Yellowstone" Season 5, which airs at 8 p ...

  9. Facade pattern - Wikipedia

    en.wikipedia.org/wiki/Facade_pattern

    The facade pattern (also spelled façade) is a software design pattern commonly used in object-oriented programming.Analogous to a façade in architecture, it is an object that serves as a front-facing interface masking more complex underlying or structural code.