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  2. Turtle graphics - Wikipedia

    en.wikipedia.org/wiki/Turtle_graphics

    Turtle graphics are often associated with the Logo programming language. [2] Seymour Papert added support for turtle graphics to Logo in the late 1960s to support his version of the turtle robot, a simple robot controlled from the user's workstation that is designed to carry out the drawing functions assigned to it using a small retractable pen set into or attached to the robot's body.

  3. Logo (programming language) - Wikipedia

    en.wikipedia.org/wiki/Logo_(programming_language)

    A general-purpose language, Logo is widely known for its use of turtle graphics, in which commands for movement and drawing produced line or vector graphics, either on screen or with a small robot termed a turtle. The language was conceived to teach concepts of programming related to Lisp and only later to enable what Papert called "body ...

  4. Microsoft Small Basic - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Small_Basic

    Small Basic includes a "Turtle" graphics library that borrows from the Logo family of programming languages. For example, to draw a square using the turtle, the turtle is moved forward by a given number of pixels and rotated 90 degrees in a given direction. This action is then repeated four times to draw the four sides of the square.

  5. MicroWorlds - Wikipedia

    en.wikipedia.org/wiki/MicroWorlds

    MicroWorlds is a family of computer programs developed by Logo Computer Systems Inc. (LCSI) that uses the Logo programming language and a turtle-shaped object to teach language, mathematics, programming, and robotics concepts in primary and secondary education.

  6. Menu (computing) - Wikipedia

    en.wikipedia.org/wiki/Menu_(computing)

    A context menu is a menu in which the choices presented to the operator are automatically modified according to the current context in which the operator is working. A common use of menus is to provide convenient access to various operations such as saving or opening a file , quitting a program , or manipulating data.

  7. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]

  8. Kojo (learning environment) - Wikipedia

    en.wikipedia.org/wiki/Kojo_(learning_environment)

    Kojo is a programming language and integrated development environment (IDE) for computer programming and learning. It has many different features that enable playing, exploring, creating, and learning in the areas of computer programming, mental skills, (interactive) math, graphics, art, music, science, animation, games, and electronics.

  9. List of programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_programming_languages

    This is an index to notable programming languages, in current or historical use. Dialects of BASIC, esoteric programming languages, and markup languages are not included. A programming language does not need to be imperative or Turing-complete, but must be executable and so does not include markup languages such as HTML or XML, but does include domain-specific languages such as SQL and its ...