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Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article needs additional citations for verification.
Post-production includes all stages of production occurring after principal photography or recording individual program segments. [ 1 ] [ 2 ] The traditional first part of the post-production process, non-linear (analog) film editing, has mostly been replaced by digital or video editing software , which operates as a non-linear editing (NLE ...
Editors use coverage to overcome problems with visualization and storytelling. A good editor has a strong aesthetic sense, a complete understanding of the technical aspects of filmmaking, and a solid ability to tell a story. An editor uses these skills to diagnose problems with a scene, and correct them using coverage. [13]
This is an accepted version of this page This is the latest accepted revision, reviewed on 31 December 2024. Art and practice of creating images by recording light For other uses, see Photography (disambiguation). Photography of Sierra Nevada Photography is the art, application, and practice of creating images by recording light, either electronically by means of an image sensor, or chemically ...
Computational photography can improve the capabilities of a camera, or introduce features that were not possible at all with film-based photography, or reduce the cost or size of camera elements. Examples of computational photography include in-camera computation of digital panoramas , [ 6 ] high-dynamic-range images , and light field cameras .
Stereo photography techniques are methods to produce stereoscopic images, videos and films. This is done with a variety of equipment including special built stereo cameras, single cameras with or without special attachments, and paired cameras. This involves traditional film cameras as well as, tape and modern digital cameras.