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  2. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    Comparison of soft light blend modes. Soft light is most closely related to Overlay and is only similar to Hard Light by name. Applying pure black or white does not result in pure black or white. [example needed] There are a variety of different methods of applying a soft light blend. [5]

  3. Alpha compositing - Wikipedia

    en.wikipedia.org/wiki/Alpha_compositing

    In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. [1] It is often useful to render picture elements (pixels) in separate passes or layers and then combine the resulting 2D images into a single, final image called the composite .

  4. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Application Latest release date and version Developed by Platforms Mainly Used For License Bryce: 2010-12-23 7.1.0.109 Daz 3D: Microsoft Windows (32-bit), Mac OS X (10.7 and above)

  5. Vitamix vs. Ninja: Our Editors Reviewed Three Popular Blender ...

    www.aol.com/vitamix-vs-ninja-editors-reviewed...

    Candace Davison/Alexia Dellner *Note: These scores reflect the average scores for both Vitamix blenders. Value: 18/20 Ease of Use: 19/20 Aesthetics: 17/20 Versatility: 19/20 Noise Level: 18/20 ...

  6. Blender vs. Immersion Blender: Find the Right Gadget ... - AOL

    www.aol.com/lifestyle/blender-vs-immersion...

    The post Blender vs. Immersion Blender: Find the Right Gadget for Your Kitchen appeared first on Taste of Home. Skip to main content. 24/7 Help. For premium support please call: 800-290 ...

  7. Blender vs. Food Processor? Here Are the Pros and Cons ... - AOL

    www.aol.com/lifestyle/blender-vs-food-processor...

    The not-so-secret secrets to make blitzing a breeze. For premium support please call: 800-290-4726 more ways to reach us

  8. Alpha to coverage - Wikipedia

    en.wikipedia.org/wiki/Alpha_to_coverage

    Alpha to coverage [1] [2] [3] is a multisampling computer graphics technique, that replaces alpha blending with a coverage mask. This achieves order-independent transparency for when anti-aliasing or semi-transparent textures are used. This particular technique is useful for situations where dense foliage or grass must be rendered in a video ...

  9. Digital compositing - Wikipedia

    en.wikipedia.org/wiki/Digital_compositing

    Performing alpha blending is an expensive operation if performed on an entire image or 3D scene. If this operation has to be done in real time video games, there is an easy trick to boost performance. c out = α f in + (1 − α) b in c out = α f in + b in − α b in c out = b in + α (f in − b in)