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  2. Patterns (video game) - Wikipedia

    en.wikipedia.org/wiki/Patterns_(video_game)

    Patterns was a sandbox-style building game published by San Francisco-based Linden Lab, which had previously been known primarily as the creator of the online virtual world Second Life. The PC product, which was distributed via BuildPatterns.com, continues the company’s positioning as a maker of "shared creative spaces" that favor open-ended ...

  3. Role-playing game creation software - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_creation...

    Role-playing game creation software is a game creation system (software program) intended to make it easy for non-programmers to create a role-playing video game.The target audience for most of these products is artists and creative types who have the imaginative abilities to assemble the elements of a game (artwork, plotline, music, etc.) but lack the technical skill to program it themselves.

  4. Valentina (software) - Wikipedia

    en.wikipedia.org/wiki/Valentina_(software)

    Valentina is an open source pattern drafting software tool, designed to be the foundation of a new stack of open source tools to remake the garment industry. [5] The program was named after mother of the founder Roman Telezhinsky, a cutter by profession, who gave him the idea for the project.

  5. Hyperdimension Neptunia - Wikipedia

    en.wikipedia.org/wiki/Hyperdimension_Neptunia

    Hyperdimension Neptunia (超次元ゲイム ネプテューヌ, Chōjigen Geimu Neputyūnu, lit."Super Dimensional Game Neptune") is a series of role-playing video games produced by Compile Heart and Idea Factory, which revolves around and parodies the real-life video gaming industry and other forms of Japanese culture.

  6. Imagineer (Japanese company) - Wikipedia

    en.wikipedia.org/wiki/Imagineer_(Japanese_company)

    Imagineer Co., Ltd. was established on January 27, 1986 (registered on June 1, 1977) in Shinjuku-ku, Tokyo, with the goal of developing, manufacturing and selling game software. They acquired the rights to release overseas games in Japan, such as SimCity which they published for PC.

  7. Stencyl - Wikipedia

    en.wikipedia.org/wiki/Stencyl

    Stencyl is an authoring tool and an IDE.The application includes several modules used to accomplish the necessary tasks to create games with the software. The Behavior Editor is used to create and edit code and game logic in modular pieces known as behaviors and events.

  8. Doujin soft - Wikipedia

    en.wikipedia.org/wiki/Doujin_soft

    Doujin soft (同人ソフト, dōjin sofuto) is software created by Japanese hobbyists or hobbyist groups (referred to as "circles"), more for fun than for profit. The term includes digital doujin games (同人ゲーム), which are essentially the Japanese equivalent of independent video games or fangames (the term "doujin game" also includes things like doujin-made board games and card games).

  9. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game designers, with often little to no coding required for simple behaviors. Although initially stigmatized, all-in-one game creation systems have gained some legitimacy with the central role of Unity , Pixel Game Maker MV ...