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  2. Go strategy and tactics - Wikipedia

    en.wikipedia.org/wiki/Go_strategy_and_tactics

    A key concept in the tactics of Go, though not part of the rules, is the classification of groups of stones into alive, dead or unsettled. At the end of the game, groups that cannot avoid being captured during normal play are removed as captures. These stones are dead. Groups can reach this state much earlier during play; a group of stones can ...

  3. Go opening - Wikipedia

    en.wikipedia.org/wiki/Go_opening

    Go opening strategy is the strategy applied in Go opening. There are some conventional divisions that are applied. Firstly there is the distinction that may be drawn between go opening theory, the codified variations that resemble chess openings in the way that they occur repeated in games, and go opening principles.

  4. Rules of Go - Wikipedia

    en.wikipedia.org/wiki/Rules_of_Go

    The rules of Go govern the play of the game of Go, a two-player board game. The rules have seen some variation over time and from place to place. This article discusses those sets of rules broadly similar to the ones currently in use in East Asia. Even among these, there is a degree of variation.

  5. Handicapping in Go - Wikipedia

    en.wikipedia.org/wiki/Handicapping_in_Go

    Playing first is regarded as a significant advantage in modern go, and to make the game fair to both players, this advantage must be compensated. It is regarded that playing first is equal to half a move or more ahead throughout the game.

  6. Go ranks and ratings - Wikipedia

    en.wikipedia.org/wiki/Go_ranks_and_ratings

    There are various systems of Go ranks and ratings that measure the skill in the traditional board game Go. Traditionally, Go rankings have been measured using a system of dan and kyu ranks. Especially in amateur play, these ranks facilitate the handicapping system , with a difference of one rank roughly corresponding to one free move at the ...

  7. Go (game) - Wikipedia

    en.wikipedia.org/wiki/Go_(game)

    Go is an abstract strategy board game for two players in which the aim is to fence off more territory than the opponent. The game was invented in China more than 2,500 years ago and is believed to be the oldest board game continuously played to the present day.

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  9. The Excellent Dizzy Collection - Wikipedia

    en.wikipedia.org/wiki/The_Excellent_Dizzy_Collection

    The Excellent Dizzy Collection is a video game compilation published by Codemasters in November 1993. The title includes three stand alone games, based on the video game character Dizzy created by the Oliver Twins. The compilation contains, Dizzy the Adventurer, Panic Dizzy and the previously unreleased Go! Dizzy Go!