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  2. Cluedo (franchise) - Wikipedia

    en.wikipedia.org/wiki/Cluedo_(franchise)

    Cluedo, known as Clue in North America, is a murder mystery-themed multimedia franchise started in 1949 with the manufacture of the Cluedo board game. The franchise has since expanded to film, television game shows, book series, computer games, board game spinoffs, a comic, a play, a musical, jigsaws, card games, and other media.

  3. Cluedo - Wikipedia

    en.wikipedia.org/wiki/Cluedo

    Clue "Vintage Edition" (2005, 2009), [39] also released as Cluedo "Vintage Edition", is a re-formatted nostalgia edition into a "vintage" bookshelf collection along with a series of other popular board games. In the Cluedo version, they continued to use the 1963 design and adapted it for the UK market for the first time with localised ...

  4. Clue (book series) - Wikipedia

    en.wikipedia.org/wiki/Clue_(book_series)

    The Clue series is a book series of 18 children's books published throughout the 1990s based on the board game Clue.The books are compilations of mini-mysteries that the reader must solve involving various crimes committed at the home of Reginald Boddy by six of his closest "friends".

  5. 221B Baker Street (board game) - Wikipedia

    en.wikipedia.org/wiki/221B_Baker_Street_(board_game)

    In this case the clue is assembled like a game of charades, forming syllables, words or phrases from clues which must be assembled. The full sentence composed of all its parts will often then be a cryptic statement pointing to the solution or a literal spelling of the solution. For example, a two-part killer clue might spell the offender's name.

  6. Gumshoe System - Wikipedia

    en.wikipedia.org/wiki/GUMSHOE_System

    These clues are called core clues. Investigative abilities always work; there are no dice rolls involved. If a scene contains a core clue and a player character uses an investigative ability that relates to the clue, the character will find the clue. A spend for an investigative ability costs 1 or 2 points. A spend gives additional clues.

  7. Eternity II puzzle - Wikipedia

    en.wikipedia.org/wiki/Eternity_II_Puzzle

    Clue Puzzle 1 is a 36-piece square (6 × 6) puzzle and Clue Puzzle 2 is a 72-piece rectangular (12 × 6) puzzle. Two additional clue puzzles of the same dimensions were made available in 2008: the 36-piece Clue Puzzle 3 and the 72-piece Clue Puzzle 4. The rule book states that the puzzle can be solved without using the hints. [3]

  8. The Viper's Nest - Wikipedia

    en.wikipedia.org/wiki/The_Viper's_Nest

    The Viper's Nest is the seventh book in The 39 Clues series. It was written by Peter Lerangis and was released by Scholastic on February 2, 2010. The 39 Clues series is intended for children aged 8–12, and takes the form of a multimedia adventure story spanning 10 books.

  9. The 39 Clues - Wikipedia

    en.wikipedia.org/wiki/The_39_Clues

    The 39 Clues books and card packs as of August 2010. Where Dan and Amy were in The 39 Clues in books 1 to 11. The first series revolves around orphans Amy and Dan Cahill, who discover upon their grandmother's death that the Cahill family has shaped most of world history and contained most famous historical figures.