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  2. Category:Python (programming language)-scriptable game ...

    en.wikipedia.org/wiki/Category:Python...

    Pages in category "Python (programming language)-scriptable game engines" The following 8 pages are in this category, out of 8 total. This list may not reflect recent changes .

  3. Mastermind (board game) - Wikipedia

    en.wikipedia.org/wiki/Mastermind_(board_game)

    The codebreaker tries to guess the pattern, in both order and color, within eight to twelve turns. Each guess is made by placing a row of code pegs on the decoding board. [8]: 120 Once placed, the codemaker provides feedback by placing from zero to four key pegs in the small holes of the row with the guess. A colored key peg is placed for each ...

  4. 20Q - Wikipedia

    en.wikipedia.org/wiki/20Q

    20Q is a computerized game of twenty questions that began as a test in artificial intelligence (AI). It was invented by Robin Burgener in 1988. [1] The game was made handheld by Radica in 2003, but was discontinued in 2011 because Techno Source took the license for 20Q handheld devices.

  5. Category : Python (programming language)-scripted video games

    en.wikipedia.org/wiki/Category:Python...

    Pages in category "Python (programming language)-scripted video games" The following 43 pages are in this category, out of 43 total. This list may not reflect recent changes .

  6. Twenty questions - Wikipedia

    en.wikipedia.org/wiki/Twenty_questions

    In the traditional game, the "answerer" chooses something that the other players, the "questioners", must guess. They take turns asking a question which the answerer must answer with "yes" or "no". In variants of the game, answers such as "maybe" are allowed. Sample questions could be: "Is it bigger than a breadbox?

  7. Category:Guessing games - Wikipedia

    en.wikipedia.org/wiki/Category:Guessing_games

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  8. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, "guess ⁠ 2 / 3 of the average" is a game where players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player(s) who select a number closest to ⁠ 2 / 3 of the average of numbers chosen by all players.

  9. Guessing - Wikipedia

    en.wikipedia.org/wiki/Guessing

    A guessing game is a game in which the object is to use guessing to discover some kind of information, such as a word, a phrase, a title, or the identity or location of an object. [21] A guessing game has as its core a piece of information that one player knows, and the object is to coerce others into guessing that piece of information without ...