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The initial CUDA SDK was made public on 15 February 2007, for Microsoft Windows and Linux. Mac OS X support was later added in version 2.0, [17] which supersedes the beta released February 14, 2008. [18] CUDA works with all Nvidia GPUs from the G8x series onwards, including GeForce, Quadro and the Tesla line. CUDA is compatible with most ...
CuPy is an open source library for GPU-accelerated computing with Python programming language, providing support for multi-dimensional arrays, sparse matrices, and a variety of numerical algorithms implemented on top of them. [3]
CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the part which will run on the GPU) to the GPU.
macOS Monterey is the final version of macOS that supports the 2015–2017 MacBook Air, Retina MacBook Pro, 2014 Mac Mini, 2015 iMac and cylindrical Mac Pro, as its successor, macOS Ventura, drops support for those models. It is the last version of macOS that can run on Macs with 4GB of RAM.
Xcode 3.1 was an update release of the developer tools for Mac OS X, and was the same version included with the iPhone SDK. It could target non-Mac OS X platforms, including iPhone OS 2.0. It included the GCC 4.2 and LLVM GCC 4.2 compilers. Another new feature since Xcode 3.0 is that Xcode's SCM support now includes Subversion 1.5.
Since 7 October 2024, Python 3.13 is the latest stable release, and it and, for few more months, 3.12 are the only releases with active support including for bug fixes (as opposed to just for security) and Python 3.9, [55] is the oldest supported version of Python (albeit in the 'security support' phase), due to Python 3.8 reaching end-of-life.
macOS Sierra (version 10.12) [4] is the thirteenth major release of macOS (formerly known as OS X and Mac OS X), Apple Inc.'s desktop and server operating system for Macintosh computers. The name "macOS" stems from the intention to unify the operating system's name with that of iOS, watchOS and tvOS.
API support (version) Release price (USD) Core (MHz) Memory (MHz) Pixel (GP/s) Texture (GT/s) Size Bandwidth (GB/s) Bus type Bus width Single precision Double precision Max. Direct3D OpenGL OpenCL; Radeon HD 2350 June 28, 2007 RV610 65 180 85 PCIe 1.0 ×16 525 400 40:4:4 2.10 2.10 64 onboard + up to 256 system 3.20 DDR2 32 42.0 — 20 No 10.0