Search results
Results from the WOW.Com Content Network
For premium support please call: 800-290-4726 more ways to reach us
In the Dungeons & Dragons role-playing game, Corellon Larethian is the leader of the elven pantheon, and the deity of Magic, Music, Arts, Crafts, Poetry, and Warfare. . Corellon is also considered a member of the default D&D
Elves are a humanoid race in the Dungeons & Dragons fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. [11] Elves are renowned for their grace and mastery of magic [11] [12]: 58 and weapons such as the bow [12]: 15, 58 and sword.
The Prose and Poetic Eddas, which form the foundation of what we know today concerning Norse mythology, contain many names of dwarfs.While many of them are featured in extant myths of their own, many others have come down to us today only as names in various lists provided for the benefit of skalds or poets of the medieval period and are included here for the purpose of completeness.
The elf first appeared as a player character race in the original 1974 edition of Dungeons & Dragons. [8] [7] The aquatic elf was introduced in the 1975 Blackmoor supplement. [9] Elves in Dungeons & Dragons are immune to paralysis as a holdover from a game balance adjustment in Chainmail. [10]
The drow were first mentioned in the Dungeons & Dragons game in the 1st Edition 1977 Advanced Dungeons & Dragons Monster Manual under the "Elf" entry, where it is stated that "The 'Black Elves,' or drow, are only legend." No statistics are given for the drow in this book, apart from the statistics for normal elves.
Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction.In many tabletop role-playing games and video games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).
In the Dungeons & Dragons game, magic is a force of nature and a part of the world. Since the publication of Advanced Dungeons & Dragons (1977), magic has typically been divided into two main types: arcane, which comes from the world and universe around the caster, and divine, which is inspired from above (or below): the realms of gods and demons.