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  2. Learning artifact (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_artifact_(education)

    The creation and display of these artifacts allow students opportunities for engagement, revision and feedback, all hallmarks of quality learning design. [3] A cognitive artifact is a physical representation of a conceptual idea, such as an experience, a memory, a thought, or a feeling. The term is used in the discipline of human-computer ...

  3. Learning environment - Wikipedia

    en.wikipedia.org/wiki/Learning_environment

    Learning environments are educational approaches, cultures, and physical settings for all types of learners and activities. The term learning environment can refer to an educational approach, cultural context, or physical setting in which teaching and learning occur.

  4. Learning centers in American elementary schools - Wikipedia

    en.wikipedia.org/wiki/Learning_centers_in...

    The learning centers approach focuses on student autonomy and learning style by giving each student an opportunity to explore his learning environment hands-on in a developmentally appropriate classroom (see Constructivism). Teachers act as facilitators, providing materials and guidance, as well as planning discussions, activities ...

  5. Learning space - Wikipedia

    en.wikipedia.org/wiki/Learning_space

    Learning space or learning setting refers to a physical setting for a learning environment, a place in which teaching and learning occur. [1] The term is commonly used as a more definitive alternative to " classroom ," [ 2 ] but it may also refer to an indoor or outdoor location, either actual or virtual.

  6. Clip art - Wikipedia

    en.wikipedia.org/wiki/Clip_art

    Examples of computer clip art, from Openclipart. Clip art (also clipart, clip-art) is a type of graphic art. Pieces are pre-made images used to illustrate any medium. Today, clip art is used extensively and comes in many forms, both electronic and printed. However, most clip art today is created, distributed, and used in a digital form.

  7. Active learning - Wikipedia

    en.wikipedia.org/wiki/Active_learning

    A reaction to a video is also an example of active learning. [31] A small group discussion is also an example of active learning because it allows students to express themselves in the classroom. It is more likely for students to participate in small group discussions than in a normal classroom lecture because they are in a more comfortable ...

  8. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    The learning theories of John Dewey, Maria Montessori, and David A. Kolb serve as the foundation of the application of constructivist learning theory in the classroom. [40] Constructivism has many varieties such as active learning , discovery learning , and knowledge building , but all versions promote a student's free exploration within a ...

  9. Experiential learning - Wikipedia

    en.wikipedia.org/wiki/Experiential_learning

    Experiential learning can occur without a teacher and relates solely to the meaning-making process of the individual's direct experience. However, though the gaining of knowledge is an inherent process that occurs naturally, a genuine learning experience requires certain elements. [6]