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  2. Alpha compositing - Wikipedia

    en.wikipedia.org/wiki/Alpha_compositing

    In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. [1] It is often useful to render picture elements (pixels) in separate passes or layers and then combine the resulting 2D images into a single, final image called the composite .

  3. Popping (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Popping_(computer_graphics)

    Also known as alpha blending, or alpha compositing this technique reduces popping by displaying both LODs of a 3D model simultaneously and blending them together over a small transition period. [2] During the blending process an alpha value is specified for each LOD, which determines transparency of objects. At the beginning of the transition ...

  4. Digital compositing - Wikipedia

    en.wikipedia.org/wiki/Digital_compositing

    Performing alpha blending is an expensive operation if performed on an entire image or 3D scene. If this operation has to be done in real time video games, there is an easy trick to boost performance. c out = α f in + (1 − α) b in c out = α f in + b in − α b in c out = b in + α (f in − b in)

  5. Order-independent transparency - Wikipedia

    en.wikipedia.org/wiki/Order-independent_transparency

    Commonly, 3D geometry with transparency is rendered by blending (using alpha compositing) all surfaces into a single buffer (think of this as a canvas).Each surface occludes existing color and adds some of its own color depending on its alpha value, a ratio of light transmittance.

  6. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    A sketch colored digitally with use of several different blend modes in order to preserve the pencil lines and paper texture below the color layers. Blend modes (alternatively blending modes [1] or mixing modes [2]) in digital image editing and computer graphics are used to determine how two layers are blended with each other.

  7. Video matting - Wikipedia

    en.wikipedia.org/wiki/Video_matting

    Video matting is a technique for separating the video into two or more layers, usually foreground and background, and generating alpha mattes which determine blending of the layers. The technique is very popular in video editing because it allows to substitute the background, or process the layers individually.

  8. Alpha blending - Wikipedia

    en.wikipedia.org/?title=Alpha_blending&redirect=no

    This page was last edited on 17 February 2023, at 17:58 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  9. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D exposes the advanced graphics capabilities of 3D graphics hardware, including Z-buffering, [1] W-buffering, [2] stencil buffering, spatial anti-aliasing, alpha blending, color blending, mipmapping, texture blending, [3] [4] clipping, culling, atmospheric effects, perspective-correct texture mapping, programmable HLSL shaders [5] and ...