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3D sound support, Dolby Pro Logic, DTS, DSP, MIDI DLS2 Support Oki Electric Industry: Oki MSM5205 1982 1 12 32,000 Various arcade system boards (Irem M-52, [119] Data East Z80, [120] Capcom 68000), [121] NEC's PC Engine CD-ROM² (TurboGrafx-CD) game console: Adaptive DPCM (ADPCM) chip [122] Oki MSM6258 1987 1 12 15,600 Sharp's X68000 computer ...
The current main developers of TORCS are Bernhard Wymann (project leader), Christos Dimitrakakis (simulation, sound, AI) and Andrew Sumner (graphics, tracks). Aside from bugfixes and maintenance of TORCS code, the next features planned include network multiplayer mode, improved physics engine, enhanced car interior detail, and replays.
Manage sound integration; Apply the Windows Spatial Audio API, or Dolby Atmos. Wwise allows for on-the-fly audio authoring directly in game. Over a local network, users can create, audition, and tweak sound effects and subtle sound behaviors while the game is being played on another host. Wwise also includes the following components:
FMOD Studio low-level API - A programmer API that stands alone, with a simple interface for playing sound files, adding special effects and performing 3D sound. Legacy products include: FMOD Ex - The sound playback and mixing engine. FMOD Designer 2010 - An audio designer tool used for authoring complex sound events and music for playback.
Sixty titles were announced between all regions for the Mini, 54 of which are unique. [clarification needed] Konami lists the titles either under the category of "TurboGrafx-16" for the American games or "PC Engine" for the Japanese games; though this listing is heavily simplified as TurboGrafx-CD/CD-ROM², Super CD-ROM², Arcade CD-ROM² and SuperGrafx titles are also included on all regions ...
Economists have estimated that Swiss economic output could be reduced by 1% if severe amplification effects like a trade war broke out or companies started relocating to avoid tariffs.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
A bombshell report from The Athletic published Thursday cited sources claiming that New York Jets owner Woody Johnson made decisions based on the popular video game, Madden NFL.