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  2. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    Instructions per second (IPS) is a measure of a computer's processor speed. For complex instruction set computers (CISCs), different instructions take different amounts of time, so the value measured depends on the instruction mix; even for comparing processors in the same family the IPS measurement can be problematic.

  3. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructions. When it comes to high computer performance, one or more of the following factors might be ...

  4. Comparison of Intel processors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Intel_processors

    Core i7, on the desktop platform no longer supports hyper-threading; instead, now higher-performing core i9s will support hyper-threading on both mobile and desktop platforms. Before 2007 and post-Kaby Lake, some Intel Pentium and Intel Atom (e.g. N270, N450) processors support hyper-threading. Celeron processors never supported it.

  5. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    Instructions per cycle. In computer architecture, instructions per cycle ( IPC ), commonly called instructions per clock, is one aspect of a processor 's performance: the average number of instructions executed for each clock cycle. It is the multiplicative inverse of cycles per instruction. [ 1][ 2][ 3]

  6. Computer performance by orders of magnitude - Wikipedia

    en.wikipedia.org/wiki/Computer_performance_by...

    1.344×10 12 GeForce GTX 480 in 2010 from Nvidia at its peak performance. 2.15×10 12: iPhone 15 Pro September 2023 A17 Pro processor. 4.64×10 12: Radeon HD 5970 in 2009 from AMD (under ATI branding) at its peak performance. 5.152×10 12: S2050/S2070 1U GPU Computing System from Nvidia. 11.3×10 12: GeForce GTX 1080 Ti in 2017.

  7. Instruction cycle - Wikipedia

    en.wikipedia.org/wiki/Instruction_cycle

    Instruction cycle. The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch-execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the ...

  8. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    Cycles per instruction. In computer architecture, cycles per instruction (aka clock cycles per instruction, clocks per instruction, or CPI) is one aspect of a processor 's performance: the average number of clock cycles per instruction for a program or program fragment. [ 1] It is the multiplicative inverse of instructions per cycle .

  9. File:Comparison of Data Complexity with Raw CPU speed, over ...

    en.wikipedia.org/wiki/File:Comparison_of_Data...

    Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.