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  2. Distance from a point to a line - Wikipedia

    en.wikipedia.org/.../Distance_from_a_point_to_a_line

    The equation of a line can be given in vector form: = + Here a is the position of a point on the line, and n is a unit vector in the direction of the line. Then as scalar t varies, x gives the locus of the line. The distance of an arbitrary point p to this line is given by

  3. Linear equation - Wikipedia

    en.wikipedia.org/wiki/Linear_equation

    The phrase "linear equation" takes its origin in this correspondence between lines and equations: a linear equation in two variables is an equation whose solutions form a line. If b ≠ 0, the line is the graph of the function of x that has been defined in the preceding section. If b = 0, the line is a vertical line (that is a line parallel to ...

  4. Mohr's circle - Wikipedia

    en.wikipedia.org/wiki/Mohr's_circle

    Mohr's circles for a three-dimensional state of stress. Mohr's circle is a two-dimensional graphical representation of the transformation law for the Cauchy stress tensor . Mohr's circle is often used in calculations relating to mechanical engineering for materials' strength, geotechnical engineering for strength of soils, and structural ...

  5. Hough transform - Wikipedia

    en.wikipedia.org/wiki/Hough_transform

    Scale-space axioms. Implementation details. Pyramids. v. t. e. The Hough transform is a feature extraction technique used in image analysis, computer vision, and digital image processing. [ 1] The purpose of the technique is to find imperfect instances of objects within a certain class of shapes by a voting procedure. This voting procedure is ...

  6. Line (geometry) - Wikipedia

    en.wikipedia.org/wiki/Line_(geometry)

    Using this form, vertical lines correspond to equations with b = 0. One can further suppose either c = 1 or c = 0, by dividing everything by c if it is not zero. There are many variant ways to write the equation of a line which can all be converted from one to another by algebraic manipulation. The above form is sometimes called the standard form.

  7. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    Lineline intersection. In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics, motion planning, and collision detection . In three-dimensional Euclidean geometry, if two lines are not in ...

  8. Cycloid - Wikipedia

    en.wikipedia.org/wiki/Cycloid

    Cycloid. In geometry, a cycloid is the curve traced by a point on a circle as it rolls along a straight line without slipping. A cycloid is a specific form of trochoid and is an example of a roulette, a curve generated by a curve rolling on another curve. The cycloid, with the cusps pointing upward, is the curve of fastest descent under uniform ...

  9. Buffon's needle problem - Wikipedia

    en.wikipedia.org/wiki/Buffon's_needle_problem

    Buffon's needle was the earliest problem in geometric probability to be solved; [ 2] it can be solved using integral geometry. The solution for the sought probability p, in the case where the needle length l is not greater than the width t of the strips, is. This can be used to design a Monte Carlo method for approximating the number π ...

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