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  2. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    Naming convention (programming) In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation. Reasons for using a naming convention (as opposed to allowing programmers to choose any ...

  3. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python is a multi-paradigm programming language. Object-oriented programming and structured programming are fully supported, and many of their features support functional programming and aspect-oriented programming (including metaprogramming [70] and metaobjects). [71] Many other paradigms are supported via extensions, including design by ...

  4. Snake case - Wikipedia

    en.wikipedia.org/wiki/Snake_case

    Snake case (sometimes stylized autologically as snake_case) is the naming convention in which each space is replaced with an underscore (_) character, and words are written in lowercase. It is a commonly used naming convention in computing, for example for variable and subroutine names, and for filenames. One study has found that readers can ...

  5. Comparison of programming languages (syntax) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    Python. The use of the triple-quotes to comment-out lines of source, does not actually form a comment. [21] The enclosed text becomes a string literal, which Python usually ignores (except when it is the first statement in the body of a module, class or function; see docstring). Elixir

  6. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    e. In computer science, a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code that is executed ...

  7. Guido van Rossum - Wikipedia

    en.wikipedia.org/wiki/Guido_van_Rossum

    Guido van Rossum. Guido van Rossum (Dutch: [ˈɣidoː vɑn ˈrɔsʏm, -səm]; born 31 January 1956) is a Dutch programmer. He is the creator of the Python programming language, for which he was the "benevolent dictator for life" (BDFL) until he stepped down from the position on 12 July 2018. [4][5] He remained a member of the Python Steering ...

  8. Comparison of programming languages - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    Comparison ofprogramming languages. Programming languages are used for controlling the behavior of a machine (often a computer). Like natural languages, programming languages follow rules for syntax and semantics. There are thousands of programming languages [1] and new ones are created every year. Few languages ever become sufficiently popular ...

  9. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python syntax and semantics. A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java ...