Search results
Results from the WOW.Com Content Network
Soon after he departed every man made his attempt to pull the sword out of the wood. All fail except Sigmund, who easily extracts it. The sword is a fine sword, and King Siggeir is covetous of it, offering Sigmund three times its weight in gold. When he refuses, King Siggeir grows angry and secretly begins plotting to steal it from Sigmund ...
The Broken Sword is a fantasy novel by American writer Poul Anderson, originally published on 5 November 1954. [1] [2] It was issued in a revised edition by Ballantine Books as the twenty-fourth volume of their Ballantine Adult Fantasy series in January 1971.
In most variants, this sword was then broken, and he receives from The Lady of the Lake a new sword called Excalibur, arguably the most famous of magic swords. Caliburn was the original name of Excalibur.
Broken Sword was acclaimed by critics, who praised the game's story, art direction, musical score, voice acting, and writing. Edge stated that Broken Sword was superior to LucasArts' adventure games, such as Monkey Island and The Dig, and believed it to be an "adventure gaming milestone" and the "best graphic adventure to date." [42]
"The Sign of the Broken Sword" is a short story by G. K. Chesterton and the sixth to feature Roman Catholic priest and amateur detective Father Brown. It was published in the January 7, 1911, issue of The Saturday Evening Post and later reprinted in The Innocence of Father Brown (1911), the first compilation of Father Brown stories.
Phraya Phichai (Thai: พระยาพิชัย), or popularly known as Phraya Phichai Dap Hak (th: พระยาพิชัยดาบหัก; lit: Phraya Phichai of the broken sword) (1741–1782) was a historic Siamese nobleman of Mon descent [1] who served as a military leader under King Taksin of Thonburi. He legendarily became ...
Broken Sword is a series of adventure games. The first game in the series, Broken Sword: The Shadow of the Templars, was released and developed in 1996 by British ...
The puzzle is considered by many gamers and publications to be one of the most challenging and hardest video game puzzles of all time. Broken Sword creator and Revolution CEO Charles Cecil [2] and Broken Sword designer Steve Ince, [1] as well as publications which have covered it, explain that the puzzle was challenging because the player was not met with any "time critical" puzzle prior to ...