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  2. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Gamification is the process of enhancing systems, services, organisations and activities through the integration of game design elements and principles in non-game ...

  3. Human-based computation game - Wikipedia

    en.wikipedia.org/wiki/Human-based_computation_game

    The Wikidata Game represents a gamification approach to let users help resolve questions regarding persons, images etc. and thus automatically edit the corresponding data items in Wikidata, the structured knowledge repository supporting Wikipedia and Wikimedia Commons, the other Wikimedia projects, and more. [39] [40]

  4. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [ 1 ] [ 2 ] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [ 3 ]

  5. Category:Gamification - Wikipedia

    en.wikipedia.org/wiki/Category:Gamification

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  6. Jane McGonigal - Wikipedia

    en.wikipedia.org/wiki/Jane_McGonigal

    McGonigal at Foo Camp in 2009. McGonigal writes and speaks about alternate reality games and massively multiplayer online gaming.She also writes about the way that collective intelligence can be generated and used as a means for improving the quality of human life or working towards the solution of social ills.

  7. Gabe Zichermann - Wikipedia

    en.wikipedia.org/wiki/Gabe_Zichermann

    In 2011, Zichermann co-wrote Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps with Christopher Cunningham. The book has been described as a quick read, introducing the concept of gamification and discussing how businesses could implement gamification to keep their customers engaged. [ 29 ]

  8. Foldit - Wikipedia

    en.wikipedia.org/wiki/Foldit

    Prof. David Baker, a protein research scientist at the University of Washington, founded the Foldit project.Seth Cooper was the lead game designer. Before starting the project, Baker and his laboratory coworkers relied on another research project named Rosetta [5] to predict the native structures of various proteins using special computer protein structure prediction algorithms.

  9. Octalysis - Wikipedia

    en.wikipedia.org/wiki/Octalysis

    The Octalysis Framework is a human-focused gamification design framework that lays out the eight core drives for humans motivation developed by Yu-Kai Chou. [1]The framework lays out the structure for analyzing the driving forces behind human motivation.