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Combat was programmed while the hardware of the Atari Video Computer System was still under development. [3] Steve Mayer was developing the game by late 1975. The original version was a tank game made on the early prototype Atari 2600 hardware engineered by Mayer and Ron Milner from Cyan Engineering, a consulting firm that Atari purchased in 1975.
A 3D vehicular combat game where players must defeat their opponents while piloting a MEK vehicle. Tank: 1974: 2, simultaneous An early tank combat game. Tank II: 1975: 2, simultaneous The sequel to Tank. Tank 8: 1976: 8, simultaneous An 8-player version of Tank. Also the first Atari game to use a CPU. Tempest: 1981: 2, alternating
Atari, Inc. was an American video game developer and video game console and home computer development company which operated between 1972 and 1984. During its years of operation, it developed and produced over 350 arcade, console, and computer games for its own systems, and almost 100 ports of games for home computers such as the Commodore 64.
One of the nine Atari 2600 launch games Steeplechase - Jim Huether March 1981: One of the three games Atari produced exclusively for Sears. Stellar Track - Robert Zdybel March 1981: One of the three games Atari produced exclusively for Sears. Street Racer: Speedway II: Larry Kaplan: September 1977: One of the nine Atari 2600 launch games ...
The 1970s saw the development of some of the earliest video games, chiefly in the arcade game industry, but also several for the earliest video game consoles and personal computers. Notable games released in the 1970s included Computer Space, The Oregon Trail, Pong, Maze, Tank, Colossal Cave Adventure, Death Race, Sea Wolf, Breakout, Zork ...
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Atari Games Corporation was an American producer of arcade video games, active from 1985 to 1999, then as Midway Games West Inc. until 2003. It was formed when the coin-operated video game division of Atari, Inc. was transferred by its owner Warner Communications to a joint venture with Namco, being one of several successor companies to use the name Atari.
Another team at Atari consisting of Lyle Rains, Ed Logg, and Steve Callfee was working on a raster graphics game called Planet Grab. When they saw Lunar Lander, they asked about using the same system for their game, and the result was Asteroids. Released in November 1979, it went on to be Atari's most successful game, with 55,000 units sold. [15]