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The Akihabara neighborhood of Tokyo, a popular gathering site for otaku. Otaku (Japanese: おたく, オタク, or ヲタク) is a Japanese word that describes people with consuming interests, particularly in anime, manga, video games, or computers. Its contemporary use originated with a 1983 essay by Akio Nakamori in Manga Burikko.
In Japanese slang, otaku is mostly equivalent to "geek" or "nerd", but in a more derogatory manner than used in the West. [33] In 1989, the word "otaku" was shunned in relation to anime and manga after Tsutomu Miyazaki (dubbed "The Otaku Murderer") brutally killed underage girls. [34]
Otaku is a Japanese term for people with obsessive interests, including anime or manga. In its original context, the term otaku is derived from a Japanese term for another's house or family ( お宅 , otaku ), which is also used as an honorific second-person pronoun.
In the original Japanese context, an otaku is someone who has an obsessive interest in something, commonly anime or manga. The term is mostly equivalent to "geek" or "nerd", but in a more derogatory manner than used in the West. The word entered English as a loanword from the Japanese language.
Cosplay, a portmanteau of "costume play", is not unique to anime and has become popular in contests and masquerades at anime conventions. [210] Japanese culture and words have entered English usage through the popularity of the medium, including otaku, an unflattering Japanese term commonly used in English to denote an obsessive fan of anime or ...
The work combines Eiji Ōtsuka's concept of narrative consumption (Japanese: 物語消費, romanized: monogatari shōhi, lit. 'story consumption') with Azuma's derivative concept of database consumption, (Japanese: データベース消費, romanized: dētabēsu shōhi) whereby the consumers of media ingest and categorize certain elements of a narrative in parts in an "animalistic" nature ...
Figures based on anime, manga and bishōjo game characters are often sold as dolls in Japan. Collecting them is a popular hobby amongst Otakus. The term moe is otaku slang for the love of characters in video games, anime, or manga, whereas zoku is a post-World War II term for tribe, clan or family.
The anime and manga industry forms an integral part of Japan's soft power as one of its most prominent cultural exports. [4] Anime are Japanese animated shows with a distinctive artstyle. Anime storylines can include fantasy or real life. They are famous for elements like vivid graphics and character expressions.