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A cross-figure (also variously called cross number puzzle or figure logic) is a puzzle similar to a crossword in structure, but with entries that consist of numbers rather than words, where individual digits are entered in the blank cells. Clues may be mathematical ("the seventh prime number"), use general knowledge ("date of the Battle of ...
Microsoft Math contains features that are designed to assist in solving mathematics, science, and tech-related problems, as well as to educate the user. The application features such tools as a graphing calculator and a unit converter. It also includes a triangle solver and an equation solver that provides step-by-step solutions to each problem.
Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero. [3] [4]
One algorithm solves the eight rooks puzzle by generating the permutations of the numbers 1 through 8 (of which there are 8! = 40,320), and uses the elements of each permutation as indices to place a queen on each row. Then it rejects those boards with diagonal attacking positions. This animation illustrates backtracking to solve the problem. A ...
The "nine dots" puzzle. The puzzle asks to link all nine dots using four straight lines or fewer, without lifting the pen. The nine dots puzzle is a mathematical puzzle whose task is to connect nine squarely arranged points with a pen by four (or fewer) straight lines without lifting the pen or retracing any lines.
An easy Kakuro puzzle Solution for the above puzzle. Kakuro or Kakkuro or Kakoro (Japanese: カックロ) is a kind of logic puzzle that is often referred to as a mathematical transliteration of the crossword. Kakuro puzzles are regular features in many math-and-logic puzzle publications across the world.
In 1897, a slightly different form of the puzzle was printed in the Brooklyn Daily Eagle, in a column by Sam Loyd. [2] Another early, printed version of Number Link can be found in Henry Ernest Dudeney 's book Amusements in mathematics (1917) as a puzzle for motorists (puzzle no. 252). [ 3 ]
To obtain the pattern for each room, the player must visit each room and solve a math puzzle related to that room. During the course of the game, the player will randomly happen upon the Master of Mischief's robot, Telly, who will attempt to knock down the player by either crashing into them or hitting them with hurled discs, sound waves ...
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