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  2. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    Instantaneous acceleration, meanwhile, is the limit of the average acceleration over an infinitesimal interval of time. In the terms of calculus , instantaneous acceleration is the derivative of the velocity vector with respect to time: a = lim Δ t → 0 Δ v Δ t = d v d t . {\displaystyle \mathbf {a} =\lim _{{\Delta t}\to 0}{\frac {\Delta ...

  3. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Equation [3] involves the average velocity ⁠ v + v 0 / 2 ⁠. Intuitively, the velocity increases linearly, so the average velocity multiplied by time is the distance traveled while increasing the velocity from v 0 to v, as can be illustrated graphically by plotting velocity against time as a straight line graph. Algebraically, it follows ...

  4. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  5. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Segment four's time period (constant velocity) varies with distance between the two positions. If this distance is so small that omitting segment four would not suffice, then segments two and six (constant acceleration) could be equally reduced, and the constant velocity limit would not be reached.

  6. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    The formula for the acceleration A P can now be obtained as: = ˙ + + (), or = / + / +, where α is the angular acceleration vector obtained from the derivative of the angular velocity vector; / =, is the relative position vector (the position of P relative to the origin O of the moving frame M); and = ¨ is the acceleration of the origin of ...

  7. List of equations in classical mechanics - Wikipedia

    en.wikipedia.org/wiki/List_of_equations_in...

    Unprimed quantities refer to position, velocity and acceleration in one frame F; primed quantities refer to position, velocity and acceleration in another frame F' moving at translational velocity V or angular velocity Ω relative to F. Conversely F moves at velocity (—V or —Ω) relative to F'. The situation is similar for relative ...

  8. Tautochrone curve - Wikipedia

    en.wikipedia.org/wiki/Tautochrone_curve

    This is called Abel's integral equation and allows us to compute the total time required for a particle to fall along a given curve (for which / would be easy to calculate). But Abel's mechanical problem requires the converse – given T ( y 0 ) {\displaystyle T(y_{0})\,} , we wish to find f ( y ) = d ℓ / d y {\displaystyle f(y)={d\ell }/{dy ...

  9. Torricelli's equation - Wikipedia

    en.wikipedia.org/wiki/Torricelli's_equation

    In physics, Torricelli's equation, or Torricelli's formula, is an equation created by Evangelista Torricelli to find the final velocity of a moving object with constant acceleration along an axis (for example, the x axis) without having a known time interval. The equation itself is: [1] = + where is the object's final velocity along the x axis ...