Search results
Results from the WOW.Com Content Network
RedBall Project is a public travelling street art piece by US-born artist Kurt Perschke. [1] [2] [3] Considered “the world's longest-running street art work" [4] [5] [6] the project consists of a 15 ft inflated red ball wedged in different city spaces in various cities around the world.
Katamari Damacy [a] (lit. ' Clump Spirit ') is a 2004 puzzle-action video game by Namco for the PlayStation 2.Designer Keita Takahashi struggled to pitch the game to Namco's superiors, eventually seeking student aid from the Namco Digital Hollywood Game Laboratory to develop the project for less than US$ 1 million.
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Red Baron II is a video game for the PC, developed by Dynamix and published by Sierra On-Line. It is the follow-up to the flight simulation Red Baron, released in 1990. Red Baron II was released in December 1997. [1] A patch was released in 1998 that added support for 3D acceleration and renamed the game to Red Baron 3D. [3]
Bounce is a platformer mobile game series published by Nokia, revolving around the player controlling a red ball and navigating through levels.After the original Bounce, which was a 2D platformer, Nokia made a follow up named Bounce Back, and later teamed up with Rovio Entertainment who developed numerous new titles until 2010, including games set in 3D worlds.
Full Tilt! Pinball, known as Pinball 95 in Europe, is a 1995 pinball video game developed by Cinematronics [3] and published by Maxis. [4] [5] It features pre-rendered 3D graphics and three tables: Space Cadet, Skulduggery, and Dragon's Keep.
The 3-D Battles of WorldRunner (shortened to 3-D WorldRunner on the North American box art), [3] originally released in Japan as Tobidase Daisakusen [a], is a 1987 third-person rail shooter platform video game developed and published by Square for the Family Computer Disk System.
Losing hazard (in-off in snooker terms) – striking one's cue ball so that it hits another ball and then enters a pocket: 3 points if the red ball was hit first; 2 points if the other cue ball was hit first; 2 points if the red and the other cue ball are hit simultaneously. Combinations of the above may all be scored on the same shot.