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Street Fighter IV Champion Edition – A game for mobile devices. Street Fighter X All Capcom – An RPG-card game released in Japan on mobile devices. As the name implies, it is a crossover of Street Fighter and many other Capcom series. Cannon Spike – While not a Street Fighter game, this shooting game featured Street Fighters Charlie and ...
Fighting EX Layer was released with 13 playable characters, all of whom made appearances in the Street Fighter EX series of games. [4] [5] Four additional characters have been added via free post-launch updates, along with a guest fighter from SNK's Fatal Fury series as paid downloadable content, for a total of 18.
Street Fighter [a] is a Japanese media franchise centered on a series of fighting games developed and published by Capcom.The first game in the series was released in 1987, followed by six other main series games, various spin-offs and crossovers, and numerous appearances in other media.
Street Fighter is a series of fighting video games developed and published by Japanese company Capcom.The series debuted in Japan in August 1987 with the arcade game Street Fighter, and is one of Capcom's best-selling franchises with over 33 million units sold. [1]
Capcom Fighting Collection is a compilation of arcade versions of ten fighting games originally developed and published by Capcom. [1] [2] [3] Most prominently, all five arcade entries in the Darkstalkers franchise are included, marking the first time the full series was made available outside Japan.
Street Fighter 6 [a] [b] is a 2023 fighting game developed and published by Capcom.It is the sixth main entry in the Street Fighter franchise, following Street Fighter V (2016), and was released for PlayStation 4, PlayStation 5, Windows and Xbox Series X/S, while an arcade version, named Street Fighter 6 Type Arcade, was published by Taito for Japanese arcade cabinets later.
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Street Fighter 30th Anniversary Collection was developed by Digital Eclipse and published by Capcom. [4] To provide minimal latency in online play, the development team implemented "rewind" technology and allowed players to adjust their own input latency via an in-game menu.