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S.T.A.L.K.E.R. is a first-person shooter survival horror video game franchise developed by Ukrainian game developer GSC Game World.The series is set in an alternate version of the present-day Chernobyl Exclusion Zone in Ukraine, where, according to the series' backstory, a mysterious second Chernobyl disaster took place in 2006.
In May 2022, the development team stated on their official Discord server that the development process continued, and the game was scheduled to release in early 2024. [27] [28] [29] It was delayed again, for further polishing, with a release date of 5 September 2024. [30] It was delayed for the final time in July 2024. [31]
S.T.A.L.K.E.R. takes place in an area called the Zone. The Zone is based on the real-life Chernobyl Exclusion Zone and is also inspired by fictional works: Boris and Arkady Strugatsky's science fiction novella Roadside Picnic (1972) which was loosely adapted into Andrei Tarkovsky's film Stalker (1979), as well as the film's subsequent novelization by the Strugatsky brothers.
GSC Game World is a Ukrainian video game developer based in Kyiv with a second temporary office in Prague. [a] Founded in Kyiv in 1995 by Sergiy Grygorovych, it is best known for the Cossacks and S.T.A.L.K.E.R. series of games.
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Before boarding the rescue helicopters, the player is given the choice to leave the Zone forever or stay. If the player decides not to leave the Zone, then the game enters into free-play mode. During free-play mode, the player can freely explore areas and finish side-missions, while given the option to leave at any time through NPCs.
This game combines elements of first-person shooters ("twitch-based" aiming, with a first-person perspective), survival horror (ammo-scavenging in a frightening atmosphere with powerful monsters), and role-playing video games (inventory management, quests, character interaction, armor types, and defense stats).